Cows pigs sheep, pretty much random, not many, no clusters, spawning too often.
Recommend increasing the quantity per successful roll, and decreasing the chance to roll successfully.
No horses I can find.
At least bees spawn.
I think we should be spawning mobs in caves by default, at the start only. Especially since we added glowstone (prevents spawns)
This has been something people have been saying for a long time. I think Iris can really do this well.
I understand why, I understand how, but they're not high enough all the time, especially in those high caves we currently have. #71 will decrease the occurrence of this, but it will likely still happen regardless.
I propose to make such a chip in the portal generation, which is in vanilla minecraft, so that when the portal is generated, the frame can get a chance to spawn a frame with an eye ender
Server and Plugin Informations:
Installed plugins: Iris
Last build github
PaperSpigot 1.16.5 #629]:
Operating System (if applicable): 5 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
While they look better than vanilla, there's nothing to explore apart from a bunch of rocks.
Shipwrecks, water zombie outposts, custom guardian temples, an old structure similar to the stronghold (but not the same, and clearly distinguishable), more loot, more things that people want to go out and find. Rare stuff. Exploring is what we want people to do!
The entrance to the caves is very bad and it is almost impossible to find it even if the function "canBreakSurface": true is enabled, so I propose to make the entrance to the caves smoother and more noticeable so that players can notice this entrance and go into the caves and get resources for themselves
Walls of stone appear between the joints of rooms in stronghold, I think this is for the reason that when a room with a room spawns there is no block that, in any situation, should not be replaced by other generation blocks
Server and Plugin Informations:
Installed plugins: Iris
Last build github
PaperSpigot 1.16.5 #629]:
Operating System (if applicable): 5 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
I really don't know what to write here, well, I'll write an elementary solution here. Just make a check so that the stronghold room spawns not far from each room, or just so that there is a junction of the entrances
What Biome
tundra/taiga
Object Id
No response
Minecraft Version
1.17+
Iris Version
1.4.9
Relevant log output. (IF APPLICABLE)
No response
Checklist
I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
Unable to create studio world with 1.5.1 using /ir s create
Happens on a server, not localhost
Using Multiverse, latest stable build
Server jar: Purpur latest
I think current overworld is not compatible with Survival servers. Like
this picture, you guys could remove these high-profit things in new branch.
Also there are too many grasses on ground, it really affects on players FPS.
Minecraft Version
1.17.1
Iris Version
1.5.3
Checklist
I am using an unmodified version of the overworld. (If you modified the overworld but know the content suggestion is valid)