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This is the Repository for the Iris Overworld, and its respective branches, actively maintained

Home Page: https://www.volmit.com/software/iris

License: GNU General Public License v3.0

overworld's People

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overworld's Issues

very little entities

afbeelding
Nothing.

afbeelding
Cows pigs sheep, pretty much random, not many, no clusters, spawning too often.
Recommend increasing the quantity per successful roll, and decreasing the chance to roll successfully.
No horses I can find.

At least bees spawn.
I think we should be spawning mobs in caves by default, at the start only. Especially since we added glowstone (prevents spawns)

This has been something people have been saying for a long time. I think Iris can really do this well.

Water and lava pillars not high enough

afbeelding
I understand why, I understand how, but they're not high enough all the time, especially in those high caves we currently have.
#71 will decrease the occurrence of this, but it will likely still happen regardless.

Frame with eye ender

I propose to make such a chip in the portal generation, which is in vanilla minecraft, so that when the portal is generated, the frame can get a chance to spawn a frame with an eye ender

Server and Plugin Informations:

  • Installed plugins: Iris
  • Last build github
  • PaperSpigot 1.16.5 #629]:
  • Operating System (if applicable): 5 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  • Objects: Stronghold
  • Overworld versions: v2.2

Tundra biome has

Describe the problem

2021-07-19_18 54 14

What Should Happen

would mean the image explain enough

What Biome

Tundra/Snowy Tundra

Object Id

trees/oak/thoakgeneric6@533600261

Minecraft Version

1.17.1

Iris Version

1.5.3

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Sphinx Changes

TODO: Increase the spawn rate of sphinxes, decrease pyramids, and add air to the sphinx.

Adding this to the issue tracker by request so it's not forgotten about

oceans are boring

afbeelding

While they look better than vanilla, there's nothing to explore apart from a bunch of rocks.
Shipwrecks, water zombie outposts, custom guardian temples, an old structure similar to the stronghold (but not the same, and clearly distinguishable), more loot, more things that people want to go out and find. Rare stuff. Exploring is what we want people to do!

The trees are burning near the lava

Trees that appear near the lava in the biome of the volcano start to burn and when they burn down they spoil the appearance of the generation.

Server and Plugin Informations:

  • Installed plugins: Iris
  • Last build github
  • PaperSpigot 1.16.5 #629]:
  • Operating System (if applicable): 5 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  • Objects: Stronghold
  • Overworld versions: v2.2

2021-05-14_17 16 32

An outpost without an outpost spawned in the ocean

What happened?

Outpost spawned in the ocean without outpost xD
image

What should happen?

Remove outpost spawn from ocean biome

Biome

deep_ocean

Minecraft Version

1.17

Iris Version

1.4.4

Relevant log output.

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Broken objects in hot/sav-acacia-denmyre (DESERT)

Describe the problem

2021-07-21_21 31 32

What Should Happen

I guess there should have been some trees

What Biome

hot/sav-acacia-denmyre

Object Id

trees/acacia/denmyre3@131398087, trees/acacia/denmyre4@1811430193, trees/acacia/denmyre6@608287537, trees/acacia/denmyre1@909571517, trees/acacia/denmyre1@882435827

Minecraft Version

1.17.1

Iris Version

1.5.6

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Spawn corals in a river without water inside

In the rivers in the mountain, corals spawn without water and it looks strange
2021-04-25_13 35 56

Server and Plugin Informations

  • Installed plugins: Iris
  • Last build github
  • PaperSpigot 1.16.5 #613]:
  • Operating System (if applicable): 7 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz

No loot in chests & barrels

Describe the problem

There's no loot spawning, anywhere.

What Should Happen

Loot should spawn, instead of not .

What Biome

Any

Object Id

No response

Minecraft Version

1,17

Iris Version

"LATEST" (1.5.2 from source)

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Tall Sea Grass sticking out past the surface

What happened?

2021-07-05_11 37 20

What should happen?

It should not.

Biome

No response

Minecraft Version

1.17

Iris Version

1.4.4

Relevant log output.

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Ocean Issue again - tropcical/tro-rainforest-island

Describe the problem

image

IBiome: ocean/oce-ocean (OCEAN)
IBIome: tropcical/tro-rainforest-island (JUNGLE)
Overworld version: 3.134

What Should Happen

Normal oacen?

What Biome

tropical/tro-rainforest-island

Object Id

No response

Minecraft Version

1.17.1

Iris Version

1.5.6

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Smooth and easy cave entrance

The entrance to the caves is very bad and it is almost impossible to find it even if the function "canBreakSurface": true is enabled, so I propose to make the entrance to the caves smoother and more noticeable so that players can notice this entrance and go into the caves and get resources for themselves

Walls of world generation stone appear between the joints of rooms in stronghold

Walls of stone appear between the joints of rooms in stronghold, I think this is for the reason that when a room with a room spawns there is no block that, in any situation, should not be replaced by other generation blocks

Server and Plugin Informations:

  • Installed plugins: Iris
  • Last build github
  • PaperSpigot 1.16.5 #629]:
  • Operating System (if applicable): 5 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  • Objects: Stronghold
  • Overworld versions: v2.2

2021-05-15_11 19 54
2021-05-15_11 20 12
2021-05-15_11 20 19
2021-05-15_11 20 31
2021-05-15_11 20 36

Biomes misbehaving

Describe the problem

Broken oceans/islands
ocean

What Should Happen

Not Broken

What Biome

No response

Object Id

No response

Minecraft Version

1.17.1

Iris Version

1.5.4

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Trees spawn in the air

Trees in the swamp just spawn in the air
Server and Plugin Informations:

  • Installed plugins: Iris
  • Last build github
  • PaperSpigot 1.16.5 #629]:
  • Operating System (if applicable): 7 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  • Biome: SWAMP
  • Overworld versions: v2

2021-05-15_11 41 23
2021-05-15_11 41 26

Outpost meets vaccum

Describe the problem

outpost

What Should Happen

Not this

What Biome

No response

Object Id

No response

Minecraft Version

1.17.1

Iris Version

1.5.4

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Portal rooms spawned ~30 blocks from the stronghold itself and spawned not in the ground, but on the surface

Describe the problem

See title
image
image

What Should Happen

I really don't know what to write here, well, I'll write an elementary solution here. Just make a check so that the stronghold room spawns not far from each room, or just so that there is a junction of the entrances

What Biome

tundra/taiga

Object Id

No response

Minecraft Version

1.17+

Iris Version

1.4.9

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Tundra lake is no lake

Describe the problem

image

Tundra lake not creating lakes

What Should Happen

Either rename tundra lake to not have lake, or add lakes to tundra lake

What Biome

tundra/tun-lake

Object Id

No response

Minecraft Version

1.17

Iris Version

Built from master VolmitSoftware/Iris#443

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

The ravine when spawning makes the lava behave out of physics

I propose to make a smoother entrance of the cave into the ravines

Server and Plugin Informations

  • Installed plugins: Iris

  • Last build github

  • PaperSpigot 1.16.5 #613]:

  • Operating System (if applicable): 7 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz

  • Biome: caves

  • Overworld versions: v2

2021-04-27_22 32 32
2021-04-27_23 00 22
2021-04-29_00 49 02

Smoother entrance of caves into ravines

I propose to make a smoother entrance of the cave into the ravines
Before:
2021-04-29_00 52 41
After:
2021-04-29_00 53 35

Server and Plugin Informations

  • Installed plugins: Iris

  • Last build github

  • PaperSpigot 1.16.5 #613]:

  • Operating System (if applicable): 7 gb RAB and Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz

  • Biome: caves

  • Overworld versions: v2

Unable to create studio world with 1.5.1 using /ir s create <name>

Describe the problem

Unable to create studio world with 1.5.1 using /ir s create
Happens on a server, not localhost
Using Multiverse, latest stable build
Server jar: Purpur latest

What Should Happen

world should create the default std pack

What Biome

No response

Object Id

No response

Minecraft Version

1.17

Iris Version

1.5.1

Relevant log output. (IF APPLICABLE)

https://mclo.gs/H2ufJxj

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Iris 1.5.1 Pregen stuck at 0%

Describe the problem

Iris pregen Chunks/s is constantly stuck at 0% when pregenerating a world

Issue reupload as the last one was not in the correct format for some reason

What Should Happen

Iris pregen Chunks/s shouldn't be at 0 and should pregenerate the world

What Biome

No response

Object Id

No response

Minecraft Version

1.17

Iris Version

1.5.1

Relevant log output. (IF APPLICABLE)

https://pastebin.com/KvNzLQWY

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Create new branch for Survival servers

Adding, Removing, or Changing

Adding

Type of Modification

Biome / Region

What are you trying to modify

I think current overworld is not compatible with Survival servers. Like
image
this picture, you guys could remove these high-profit things in new branch.
Also there are too many grasses on ground, it really affects on players FPS.

Minecraft Version

1.17.1

Iris Version

1.5.3

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld but know the content suggestion is valid)
  • I am using the latest version of the overworld OR I have made sure this feature was not already implemented in the latest version.

A strange mix of stronghold rooms

Describe the problem

See title
image
image
image

What Should Happen

Raise the room a few blocks higher when spawning
I can't give the name of the room, the /ir o d command does not work for me

What Biome

No response

Object Id

No response

Minecraft Version

1.17+

Iris Version

1.4.9

Relevant log output. (IF APPLICABLE)

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

Iris versions not appearing in list

What happened?

Versions 1.4.5, 1.4.6, and 1.4.7 do not appear in the Iris versions dropdown list. Also, this new form sucks.

What should happen?

I don't want to fill like I'm filing my taxes every time I want to report a bug

Biome

No response

Minecraft Version

1.17

Iris Version

1.4.4

Relevant log output.

No response

Checklist

  • I am using an unmodified version of the overworld. (If you modified the overworld and see an issue, contact support)
  • I am using the latest version of the overworld OR I have made sure this issue was not already resolved on the latest version.
  • I am using Spigot, Paper, Tuinity, or Purpur. (If you are not, and still think it is a valid issue, contact support)

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