Coder Social home page Coder Social logo

cocos2d-x's Introduction

cocos2d-x

Build Status

cocos2d-x is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications. It is based on cocos2d-iphone, but instead of using Objective-C, it uses C++. It works on iOS, Android, OS X, Windows, Linux, Emscripten, Google Native Client, BlackBerry and Tizen.

cocos2d-x is:

  • Fast
  • Free
  • Easy to use
  • Community Supported

How to start a new game

  1. Download the code from cocos2d download site
  2. Enter tools/project-creator
  3. Run the create-projects.py script

Example:

$ cd cocos2d-x/tools/project-creator
$ ./project-creator.py -n mygame -k com.your_company.mygame -l cpp -p /home/mygame
$ cd /home/mygame

Build new project for android

$ cd proj.android
$ ./build_native.py

Build new project for ios & osx

  • Enter proj.ios_mac folder, open mygame.xcodeproj
  • Select ios or osx targets in scheme toolbar

Build new project for linux

if you never run cocos2d-x on linux, you need to install all dependences by the script in cocos2d/build/install-deps-linux.sh

$ cd cocos2d/build
$ ./install-deps-linux.sh
$ ../..

Then

$ mkdir build
$ cd build
$ cmake ..
$ make -j4

Run

$ bin/mygame

Build new project for win32

  • Enter proj.win32, open mygame.sln by vs2012

Main features

  • Scene management (workflow)
  • Transitions between scenes
  • Sprites and Sprite Sheets
  • Effects: Lens, Ripple, Waves, Liquid, etc.
  • Actions (behaviours):
    • Trasformation Actions: Move, Rotate, Scale, Fade, Tint, etc.
    • Composable actions: Sequence, Spawn, Repeat, Reverse
    • Ease Actions: Exp, Sin, Cubic, Elastic, etc.
    • Misc actions: CallFunc, OrbitCamera, Follow, Tween
  • Basic menus and buttons
  • Integrated with physics engines: Box2d and Chipmunk
  • Particle system
  • Skeleton Animations: Spine and Armature support
  • Fonts:
    • Fast font rendering using Fixed and Variable width fonts
    • Support for .ttf fonts
  • Tile Map support: Orthogonal, Isometric and Hexagonal
  • Parallax scrolling
  • Motion Streak
  • Render To Texture
  • Touch/Accelerometer on mobile devices
  • Touch/Mouse/Keyboard on desktop
  • Sound Engine support (CocosDenshion library) based on OpenAL
  • Integrated Slow motion/Fast forward
  • Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more
  • Resolution Independence
  • Language: C++, with Lua and JavaScript bindings
  • Open Source Commercial Friendly: Compatible with open and closed source projects
  • OpenGL ES 2.0 (mobile) / OpenGL 2.1 (desktop) based

Build Requirements

  • Mac OS X 10.7+, Xcode 4.6+
  • or Ubuntu 12.10+, CMake 2.6+
  • or Windows 7+, VS 2012+

Runtime Requirements

  • iOS 5.0+ for iPhone / iPad games
  • Android 2.3+ for Android games
  • OS X v10.6+ for Mac games
  • Windows 7+ for Win games

Running Tests

Select the test you want from Xcode Scheme chooser.

  • For OS X / iOS
$ cd cocos2d-x/build
$ open samples.xcodeproj
  • For Linux
$ cd cocos2d-x/build
$ ./install-deps-linux.sh
$ cmake ..
$ make

Run Samples

$ bin/hellocpp/hellocpp
or
$ bin/testlua/testlua
  You may meet building errors when building libGLFW.so. It is because libGL.so directs to an error target,
  you should make it to direct to a correct one. `install-deps-linux.sh` only has to be run once.
  • For Windows

Open the cocos2d-x/build/cocos2d-win32.vc2012.sln

  • For Android
$ cd cocos2d-x/build
$ python ./android-build.py hellocpp

Import HelloCpp Android project using Eclipse(released with Android SDK). The path to be imported is cocos2d-x/samples/Cpp/HelloCpp/proj.android.

Contributing to the Project

Did you find a bug? Do you have feature request? Do you want to merge a feature?

Contact us

cocos2d-x's People

Contributors

2youyou2 avatar angeltown avatar azmeuk avatar boyu0 avatar carlomorgantinizynga avatar chengstory avatar chuanweizhang2013 avatar cocosrobot avatar dabingnn avatar darkdukey avatar donaldalanmorrison avatar dualface avatar edbartley avatar fape avatar flyingpacer avatar folecr avatar gzito avatar j4m3z0r avatar liswei avatar minggo avatar nutty898 avatar ricardoquesada avatar rohankuruvilla avatar rolandoam avatar samuele3hu avatar samuele3hu2022 avatar sbc100 avatar walzer avatar wenhailin avatar yangws avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.