This module is forked from Citybound Comp-Geo, repaired and made partially working by @mflux.
2D Computational Geometry for Javascript
Uses primitives with a configurable thickness for giving reasonable results even for inaccurate inputs.
The module this was forked from was no longer being maintained. I've managed to get skeleton and shape / paths working. The rest may still be broken as the tests are not currently passing. Use at your own peril!
@mflux
npm install
npm run test
npm install
npm install -g budo
npm run dev
- Line, Ray, LineSegment
- Circle, Curve
- Path (LineSegments + Curves)
- Shape
- Stroke
- Clipping/Boolean Operations
- Offsetting/Straight Skeleton
See example/app.js
For general use from path to THREE.js roof shapes:
// Path is an array of LineSegment(s)
const skeleton = new CompGeo.Skeleton( path, Infinity );
const skeletonPath = new CompGeo.shapes.Path( skeleton.spokes );
const shape = new CompGeo.shapes.Shape( path.concat( skeletonPath ) );
const geometry = shape.triangulate();