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This is an interactive machine learning framework for Unity3D. It allows developers the ability to use interactive machine learning in running games.

License: MIT License

ShaderLab 6.29% C# 89.39% HLSL 0.69% GLSL 3.63%

iml-unity's People

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carlotes247 avatar claricehilton avatar interactml avatar nicolaplant avatar phoenixperry avatar

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iml-unity's Issues

Bug: Can't find DTW nodes

Hi there, I can't find the "Teach the Machine" and "Machine Learning System" nodes for Dynamic Time Warp. I am on the VRInterface branch. Please see the attached images.
image
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Still ongoing?

Seems like some awesome work invested in this tool. It would be a shame not to pursue further development. I am eager to use it in my research but I am apprehensive on the usability of the plugin in subsequent versions of Unity. Further details/documentation on ML specifics would also be nice... So, I wish you a productive 2022 :)

Suggestion: Record in VR?

Hi, I want to train machine learning model on controller data in VR. I've seen video demonstrating recording in VR features, but it seems that they are for Unreal. Is there any utilities for recording training samples in VR? Thanks.

DTW not working?

Hi

I've been trying to use InteractML with Dynamic Time Warping - But I can't even get the example scene to work.

It is not stated anywhere which 'gestures' it is by default trained on, but training a new gesture (like a simple semi-circle, at same approx. position) does not appear to work either.

I'm using Unity 2019.4.29f1.

Furthermore, I think there's a mistake in the wiki - 7. Import a Script into an InteractML Graph and Pull Data from Graph

[PullFromIMLGraph]
public float SetLightIntensity;

Should it not be PullFromIMLController?

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