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License: MIT License
This is an interactive machine learning framework for Unity3D. It allows developers the ability to use interactive machine learning in running games.
License: MIT License
Seems like some awesome work invested in this tool. It would be a shame not to pursue further development. I am eager to use it in my research but I am apprehensive on the usability of the plugin in subsequent versions of Unity. Further details/documentation on ML specifics would also be nice... So, I wish you a productive 2022 :)
Hi, I want to train machine learning model on controller data in VR. I've seen video demonstrating recording in VR features, but it seems that they are for Unreal. Is there any utilities for recording training samples in VR? Thanks.
Hi
I've been trying to use InteractML with Dynamic Time Warping - But I can't even get the example scene to work.
It is not stated anywhere which 'gestures' it is by default trained on, but training a new gesture (like a simple semi-circle, at same approx. position) does not appear to work either.
I'm using Unity 2019.4.29f1.
Furthermore, I think there's a mistake in the wiki - 7. Import a Script into an InteractML Graph and Pull Data from Graph
[PullFromIMLGraph]
public float SetLightIntensity;
Should it not be PullFromIMLController?
Thanks for making this awesome project! I believe that converting the wiki tutorial to a video would make it quite a bit easier to follow along with.
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