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Alien Shooter Workshop - Circuit Stream
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cs-ar-alienshooter's Introduction
Alien Shooter Workshop - Circuit Stream
- Create a new URP Project in Unity
- Change the build target of that to Android
- Package Manager -> Install the following >> AR Foundation, AR Core/ AR Kit, 2D Sprite
- XR Plugin management -> Add ARCore, ARKit (iOS)
- Player Settings -> Android Version to 24, Remove Vulken API, for iOS add the Camera usage description and enable AR Kit
- URP Settings -> Enable AR Camera
- Create a new Scene
- Import the asset package provided
- Add AR Session and AR Session Origin
- Inside AR Camera, create a player, laser and a spawner.
- Laser > Box mesh which is long
- Spawner > Box collider in front
- Player > Sphere collider
- Add tags > Player and Alien
- Add an empty Game Manager > Add the Script
- Add Sound Manager and add Shoot and Explotion Audio Managers
- Add the Canvas prefab
- Setup the Game Manager and the buttons, include the alien prefab and the poof particle
- Build and Run.
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