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match3-game's Issues

Play music and sound effects

  • During the game music will be playing in the background.
  • When player swap gems, a sound effect will be played.
  • When a match occurs, a sound effect will be played.

Swap items when sliding finger

When the player slides its finger above an item, the item should move to the direction of the slide. If the new position has a match, when the player releases the finger, the item should stay at this new position. If the new position does not have a match, when the player releases the finger, the items return to their original position.

If the player slides the finger back to the original position and has not released the finger yet, the items return to their original position.

The items should move only for the directions: up, right, down, left.

Start game UI

Implement UI for starting the game. It will be the first thing the player will see.

Animate gems and matches

A gem should be in idle animation and when disposed particles or another effect should be played.

Control game score

  • When player matches gems its score should increase based on the gem.
  • These points can be given when a gem is disposed.

Generate Grid

Create a grid generator that can be used to generate any type of grid of items.

Object pooling for gems

All gems should return to their pool when disposed. No gem is destroyed and no new one is instantiated after instantiating all gems necessary for the board.

Match items

When the player slides an item to a position that matches with other two equal items, the board should be scanned to find and dispose all matched items.

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