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This is an item mod that contains 2 enchanted katanas and 1 armor for a Wizard Slayer.
For example, the files in the “lpf” folder should be renamed with the “!_” prefix.
This helps find out who owns the files and who is responsible for them.
“This file format is the standard INI format with minor variations”
Understanding the INI file format is recommended not only for this project but also for future mods.
Check if Akun's Gear mod gets any benefits from it. You can find more information about INI here:
https://gibberlings3.github.io/iesdp/file_formats/ie_formats/ini.htm
Currently the backup folder is created in the following location:
akgear/Backup
This should be changed to "weidu_external/<gamefolder>/backup" as it is a dynamically generated folder while the mod folder contains static files.
Target file is:
https://github.com/Incrementis/Akuns-Gear-/blob/main/akgear/setup-akgear.tp2
The self-made EET installation guide must be checked to see whether the DLC "Siege of Dragonspear" is required.
This is the guide:
https://github.com/Incrementis/Akuns-Gear-/blob/main/akgear/Fast_installation_of_EET.pdf
The library contains files for outer and patch functions that are called outside the library folder.
In general, the library functionality is abstract in nature and can be used in other mods without modifications, so changing it to .tph should be fine.
The lib can be found here:
https://github.com/Incrementis/Akuns-Gear-/tree/main/akgear/lib
It is not clear whether the !_ERDANE.STO file is actually needed, as the file does not appear to be used in the code.
The target file can be found here:
https://github.com/Incrementis/Akuns-Gear-/tree/main/akgear/Store
After installing a mod generated by WeiDU, the files will be located in the game's location, specifically in the override folder.
To keep things organized, create an “AkunsGear” folder in the Override folder.
This can be helpful in finding mod-specific data, especially if more than one mod is installed.
The “lpa” folder needs to be changed to “laf”.
laf stands for “launch action function” while “lpa” is not defined.
This folder is the target:
https://github.com/Incrementis/Akuns-Gear-/tree/main/akgear/lpa
Furthermore adjust the dependency graph which can be found here:
https://github.com/Incrementis/Akuns-Gear-/wiki/System
Move the includes of lib files and global files within the tp2 file to the "ALWAYS" section as these files are needed globally and before mod installation.
The area "ALWAYS" features such behavior.
For more information about "ALWAYS" , see the WeiDU documentation:
https://weidu.org/~thebigg/README-WeiDU.html
If the documentation website is down, use the screenshot:
NOTE:
"ALWAYS" comes before the "LANGUAGE" area (see "TP2 Flag")!!!
Here is an example of ALWAYS:
// --------------
// Initialization
// --------------
ALWAYS
// LIBRARY INCLUDES(Don't touch these)
// -----------------------------------
INCLUDE ~%MOD_FOLDER%/lib/dynArrayFunctionalities.tph~
INCLUDE ~%MOD_FOLDER%/lib/dialogTlkFunctionalities.tph~
END// End of "ALWAYS"
The readme file does not inform the user which operating system the mod supports.
This should be included in the readme file.
The supported operating system is Windows 11.
All versions except 11 may work, but it should be made clear that there is no guarantee.
The error and warning messages provide information for different languages at the same time.
To resolve this issue, .tra files could be used.
The recommended solution is to give the specific OUTER_SPRINT variables the required @reference value.
All message files can be found here:
https://github.com/Incrementis/Akuns-Gear-/tree/main/akgear/lpa
The specific part for OUTER_SPRINT in WeiDU doc can be found here:
https://weidu.org/~thebigg/README-WeiDU.html#OUTER_SPRINT
Work through the following topic and decide if this is necessary for this mod:
https://www.gibberlings3.net/forums/topic/32516-tutorial-what-is-label-why-you-should-create-it-and-how-to-do-it-properly/
Also, implement LABEL in mod if it is useful.
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