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cukunity is an automation/testing framework that simplifies BDD testing of Unity 3D games.

Home Page: http://github.com/imkira/cukunity

License: MIT License

Ruby 70.87% JavaScript 10.50% C# 14.11% Objective-C 4.03% Java 0.49%

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cukunity's Issues

could not run on OS X Yosemite 10.10.1 with xcode 6.1

thanks for you reply.
OS: OS X Yosemite 10.10.1
XCode: 6.1
Unity: 4.5.2f1

=================================================>
Hello Roy

What you are doing is correct I think.
I haven't touched cukunity for quite some time but probably what yu are experiencing is some incompatibility with the current code with the most recent version of XCode.
I will take a look at it.

What version of XCode, OSX are you using?

Btw it would be easier for me to track bugs in the issues page. Sometimes I miss emails because I got so many junk

Data Lost in 2nd Connection

In unity_client.rb the client_connect_original() is unable to send data to the CukunityServer. In OnReadComplete() in CukunityServer, byteCount is always <= 0 leading to the client termination.

xcode update breaking the build

Hi,

We've just started updating xcode to the new version and have noticed some build errors when we include cukunity. Have you noticed similar issues?

I'm waiting for the error log from our developers and will add that as soon as I can.

Standalone/Webplayer Outlook?

Hello, first off- great work!
I was wondering if there was still hope for a standalone/webplayer version in the future. I personally do not have Pro versions of Android/iOS and Unity made .NET Sockets Pro-only features... thus cannot perform a build to run with feature files.
Cheers~

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