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Various plugins for various Illusion games

License: GNU General Public License v3.0

C# 99.58% PowerShell 0.28% ShaderLab 0.14%
koikatsu koikatu illusion bepinex plugin mod emotioncreators honeyselect2 koikatsu-sunshine koikatsu-party

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kk_plugins's Issues

KKS_MoreOutfits Iris Issue

Accessories and Clothes load fine, including the extra outfits: Outfit 5, Outfit 6, Outfit 7. However, the additional 3 Coordinates that are added seem to default to a specific type of Iris(Type AM for me). Attempts to change the iris results in a game crash after a few seconds. Latest version of the BepisPlugins and IllusionModdingAPI are installed, and this plugin is new, so issues were to be expected. It could also just be me doing something wrong here.

Problems about AI_UncensorSelector

When I‘m trying to assemble minimal set of plugins you offered (only sideloader and uncensore plugins needed),some problems happen:
(1) in character maker,mods never show。
(2) uncensore selector drop down list nerver show and no effect on the character when making,but the AI_overlay_mod plugin shows and in-game the character is uncensored. That is Strange :-(
hope you can do me a favor :-)

All I used are BepinEX 5.0.1 the latest stable release
IllusionFixes_AIGirl_13.1
XUnity.ResourceRedirector-BepIn-5x-1.1.2
BepInEx.MessageCenter_v1.1
BepInEx.ConfigurationManager_v15.1
AI_BepisPlugins_r15.1
AIAPI_1.12.1
AI_OverlayMods_5.2
AI_UncensorSelector v3.9

KK_ForceHighPoly 1.2 and SliderUnlocker

I think this was posted before, but there was no answer. The problem here is that when loading a character that has slider values above 100 or below 0, SOME of these values will reset to their vanilla limits in the school exploring mode, even with KK_ForceHighPoly on. This is most noticeable in characters with big breasts where they will be shown smaller, but also happens with hips and heads.

I doesn't happen to all sliders. For example, heights load just fine. And looks like KKABMX values are not affected either, but I haven't tested them all.

I've noticed the problem is still present without KK_ForceHighPoly, so it could be a problem with SliderUnlocker too. But then, something that surprised me is that the KK_ForceHighPoly 1.0 version loads all the values correctly, so this makes me think that there could be a solution by maybe using again that part of the code in the first version that lets the game loads all those sliders, or maybe use it in the SliderUnlocker plugin.

So for now, I've been using version 1.0. I'm so glad I had a backup of that version. The only problem is that the game still lags and crashes sometimes when loading H, which then, must be the same reason why it was upgraded.

Koikatsu party

There a koikatsu party on stream that it already translator. and some mod work excerpt uncensor selector

MaterialEditor issue when used without UncensorSelector

Without US, whether a fixed uncensor is used or none at all, changing the cf_m_body shader, then loading a card with the standard body shader makes it inherit the custom shader while removing the asterisk from the line, so even attempting to reset it afterwards does nothing.

Issue with Pushup Mod

I've noticed a bit of a silly quirk on the Pushup Mod. It seems to be saving the Pushup data to no particular part of the card... basically, It's not associated with the outfit. load any part of a character, you get the pushup data of that character. It's a bit... unintuitive and resulted in a good deal of reworking when making my last character. It feels a bit strange that it's not on the outfit data, as that might even allow the data to be saved to coordinate cards. I know you just ported it but thought I'd let you know.

KK_MaterialEditor non resettable eyeliners textures in character maker

Weird bug that causes modded eyeliners (and probably any other textures like eyebrows and etc) stick to character forever w/o being able to revert them to original.
There's no * symbol near MainTex label, and pressing "Reset" button does nothing, so i assume that ME treats modded texture(s) as original.
It seems to be related to outfits somehow, because the only way to reproduce this bug i found is:

  1. take any character w/o modded eyeliners;
  2. import any texture as, for example, cf_m_eyeline_00_up MainTex;
  3. change outfit.

After that * symbol near MainTex label disappears and it's not possible to reset texture anymore, until you change outfit back, which makes this symbol appear and "Reset" button work again.
It keeps acting that way even if you save and reload card.

Even more weird thing is that you can import several textures in different outfits. Game will show only the last one, but in order to reset it you have to press "Reset" in every outfit you were importing textures in, reverting texture to one from "previous step" until you get to very 1st.

It's not critical bug, but it can be annoying and very confusing at first, not mentioning that it can "bloat" cards (i guess) since it saves all modded textures if you imported several of them in different outfits for some reason.
Found in v2.0.2, tested in v2.0.4

UncensorSelector Koikatu GenderBend Penis problem

Hi,

i tried to use the Genderbend option of uncensorselector and created a futa char. If i use Free H the girl has a dick but if i play normal its not showing. I dont know if its a uncensorselector problem or a game issue. I tried diffrent settings but it wont work.

Requesting Feature for Uncensor Selector

Requesting the ability for Material Editor changes to the body be retained when switching uncensors in Maker.

For example, if the body was set to a specific shader, and you changed the uncensor, would it be possible for the plugin to copy the changes made to the current body's materials, before switching uncensors, then reapplying those changes?

ps: I haven't used github before, so if I'm going about this request incorrectly, I'm sorry.

[KKS] LightingTweaks causes 100% GPU in Character Maker

After entering Character Maker mode, my GPU usage becomes 100% and stays there.
Removing KKS_LightingTweaks.dll immediately fixed this issue.

I believe this probably is the same performance issue mentioned in 91886f2, but it seems the patch only fixed for studio, not main game - character maker mode. I downloaded the newest DLL, the issue remains.

pushup plugin disabling areola size and nipple gloss slider

whenever i have the pushup plugin installed in my game, the areola size and nipple gloss slider becomes useless and no matter how i adjust them the result doesn't appear.

tested this both with version 1.2 and 1.1.3.1 for pushup

the changes from the areola size slider does remain if i change the slider without the plugin installed first then use the plugin

Uncensored Selector not working

It kept showing me this error :
[Error:BepInEx] Could not load [Uncensor Selector] because it has missing dependencies: com.bepis.bepinex.sideloader
[Error : BepInEx] Could not load [Uncensor Selector] because it has missing dependencies: com.bepis.bepinex.sideloader

I tried reinstalling it several times but it didnt worked

Headutl problem

I put headutl mod with init in bepinex/ipa
But when I enter sex scene and push 0 on numpad nothing happened

Request for KK_GUIDMigration

Current accessories seem to be migrates from 1 to 20th item, but if you can correspond to MoreAccessories please.

Thanks for the wonderful plugins

[KKS] KKS_StudioImageEmbed and KKS_MaterialEditor conflict?

Environment
BepInEx 5.4.16 x64 + BepisPlugins r16.8.1 + Illusion Modding API v1.26
and
KKS_MaterialEditor v3.1.8 + KKS_StudioImageEmbed v1.0.1

In KKS_CharaStudio, the scene will not finish loading.
It will finish if only one of MaterialEditor or StudioImageEmbed is used.

Is it possible to add more N_name controllers?

I have read https://github.com/DeathWeasel1337/KK_Plugins/wiki/Item-Porting-Guide helps me a lot.

About technical issues

I tried add N_name, N_name2, N_name3 in .unity3d for a hair acc,
but in game, at most only 01 and 02 controller is displayed in KK, no 03 controller.

  1. What is the reason why 03 cannot be displayed in game?

like pics below, N_name2 bring second controller 02.

  1. Is it possible to make the game support N_name3 or more bone controllers?
    Like N_name3, N_name4 or even more for long hair?

Advantage:
This will greatly enhance the control ability of hair accessories.
①. Many kinds of curves can be bent with only one hair piece.
②. Improve the versatility of hair acc.

2
3

Loading coordinate cards on chara studio don't load the shader settings

Not sure if the problem is with the new material editor, but in the character creator when i change the shader to the clothes and save it as a coordinate card, the settings of the shader on those clothes don't load when i export that coordinate card to a character on studio and appears with the default shader. I tried loading the coordinate cards in different characters and in other scenes but it has the same problem.

When using KK_ForceHighPoly, the effect of SliderUnlocker is not reflected

When using KK_ForceHighPoly, the effect of SliderUnlocker is not reflected.

For example, even if the size of the head is set to -50, the head is displayed in size of 0 (i.e., the lower limit value without SliderUnlocker).

Would you tell me how it will be reflected?

Environment:
Personality Additional Pack
Afterschool Expansion
KK_ForceHighPoly.v1.2
BepisPlugins r11\BepInEx\SliderUnlocker.dll

ME resets custom shaders on males.

There is a bug in MaterialEditor. In studio, once I select male character and click "Status" window, custom shader that I selected in maker for the body resets to default one, every time. This affects only male chars for some reason, even if I drag and drop them to female creator. It only affects the body, not the face.

How to recreate:
Open male char creator, add some shader to the body and face (for example BetterMatCap).
Open up studio and load modified character.
Select the character and click "Status" in the anim menu.

skirts for all tops doesn't work

The skirts for all tops function(KK_clothingunlocker) does not seem to work.

It looks like it's working, but it breaks down when you move from the top to the bottom and select another bottom. It will not work if you save it and call it back again. The bras for all tops function seems to work well.

How do you disable ClothingUnlocker?

I've tried the toggle option in the plugin settings but nothing happens.

I've even disabled the plugin itself via KKManager but for some reason the gender restricted clothing is still unlocked.

ClothesUnlocker for HS2

Hello!
I was wondering if there is a reason why this mod is not available for HS2?
If there is no such reason, I could maybe try and modify existing project for Koikatsu and build the mod, but I haven't yet delved deep into these games to know if there was an actual incompatibility between the game and this modification, so I decided to ask.

Any plugin for the glitter of the eyes that move along with the eyelids?

First of all thank you very much for your great work with Koikatsu, sorry there will be a way to make the brightness of the eyes go down or up depending on the eyelids? I have always looked for something like this because when the girls lower their eyelids, the eye brightness stays up and they are no longer seen. thanks and sorry for my english

Follow Neck Setting in Studio Not Consistently Preserved

Occasionally characters that have neck/gaze set to "Follow" either dont have the setting saved or it isn't being loaded again after and instead the neck is usually set to anim or fixed (I don't believe its ever been set to Front). Supposedly FKIK plugin but unsure if thats the real cause or not.

Some tested examples:
Removed the fkik plugin, set an issue character to follow on neck direction, saved it. Loading w/o plugin did not cause issue to return nor loading that same scene with plugin.
Then tried with a second issue char in the same scene, but saving and loading with plugin does not cause an issue either.

Went back to pre-testing SD afterwards, and the issue persists...seems like removing the plugin and resaving the SD makes the issue stop even when the plugin is re-enabled?

No VR subtitles

They work when played normally but in vr the subtitles aren't displayed (apparently they used to at some point? based on what I've read online). All it needs is for the text to display at the bottom of the headset! Thanks for your hard work.

KK LO Male Uncensor in Uncensor Selector

Hey,

Are you planning on adding the KK LO male uncensor to your selector? Currently, there's only the female one available in your mod and while it's not a problem for Koikatsu as I can just use the standalone uncensor instead of the Uncensor Selector, in case of EC things get a little problematic...

Add scale into uncensor selector

I just would is it possible it you could add scale into uncensor selector so you can resize the penis because some of penis are a-bit long and big and clipping through the body.

[KKS] Uncensor Selector issues

In KKS_UncensorSelector, adding a man's penis and balls to a woman does not show up.
Also, if you remove the penis from the man, it will still be displayed. However, the ball can be removed.

Load Outfit resets ShadowColor in ME for hair(not accs).

Steps to reproduce the bug:

  1. Loan any chara in Chara maker.
  2. Change Shadow color for Back Hair to anything else.
  3. Load any new outfits without accs, without abmx.

The the moment you load new outfit, shadow color for hair resets to default.
Idk if it changes any other hair values tho, might be the case.

[KKS] ForceHighPoly issues

steps to reproduce:
Get the island girl card, make her fully naked, save and use that as default
Start the game, go to her and observe that she looks fine
Skip some day time from morning to next one for example
Go to her and now she has a dick
the BepInEx folder https://drive.google.com/file/d/1ZNdRv_5d-NAiPT-W4VX-uc8EGV_-3ugN/view?usp=sharing
the UserData folder https://drive.google.com/file/d/15yqr5bdWvxu-yUalYTqrP33KCLK-FNk6/view?usp=sharing
with those to reproduce just load the 3rd save (row 2 column 1)
then walk to her, skip time and walk back
happens without uncensor selector

My female characters can't have balls (Ai Shoujo)

Hi, i can't make my futanari character to have balls, it won't appear. pls, i'm a trap loving dude, i need help to satisfy my need. I want to make a trap character, so my futa needs to have balls :(

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