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autumn's Issues

Movement system

Basic Character Controller in 3D, with collision physics.
Add a way to move with wsad, arrow keys, gamepad arrow keys and left joystick of the pad.

Create system of storing and selecting materials

Materials can come from customers or from harvest nodes, player character should be able to have N amount of items levitating around them.
There also needs to be system to select currently held/to be used item.

Create a harvest node

  • Planting/creating a harvest node on a predefined spots
  • Some system of time when harvest node is building itself
  • Harvesting the node
  • Either making harvest node 1 time use/x time use or having a cooldown after each harvest
  • Having a way to destroy a harvest node

Create crafting station

The main crafting station (cauldron) into which player can chuck items into and after chucking in N amount a new item is crafted

A simple system of NPCs standing in queue

  • Have N npcs near the counter with whom player can see interact with/give items and gain rewards for that
  • Have system where NPCs stand in queue and move to correct spot when one NPC leaves the queue

Create recipe furniture

An element of the level which shows crafting recipes (probably best in UI menu) when player is close to it.

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