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Godot Wild Jam 63
Create a nice flow of camera following where the player is in the level
Basic Character Controller in 3D, with collision physics.
Add a way to move with wsad, arrow keys, gamepad arrow keys and left joystick of the pad.
Materials can come from customers or from harvest nodes, player character should be able to have N amount of items levitating around them.
There also needs to be system to select currently held/to be used item.
The main crafting station (cauldron) into which player can chuck items into and after chucking in N amount a new item is crafted
An element of the level which shows crafting recipes (probably best in UI menu) when player is close to it.
Have the house and the garden made with csg blocks
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