Revision: 2014-10-14 13:17:12 12687 c0ade47
Date 14:10:2014. Time 20:55
//=====================================================
*** Hardware ***
Processor: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Number Of Processors: 8
Physical Memory: 4194303 KB (Available: 3920380 KB)
Commit Charge Limit: 4194303 KB
*** Operation System ***
Windows 8 (Version 6.2, Build 9200)
//=====================================================
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 009D48E5 01:005D38E5 C:\Users\fallenangel\Desktop\Testing_Server\MaNGOS\mangosd.exe
Registers:
EAX:2706E4E0
EBX:00000000
ECX:00000002
EDX:00000001
ESI:00000000
EDI:1C6DF020
CS:EIP:0023:009D48E5
SS:ESP:002B:1812C3E0 EBP:1812C76C
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246
Call stack:
Address Frame Function SourceFile
009D48E5 00000000 BIH::intersectRayVMAP::MapRayCallback+3A5 c:\users\fallenangel\desktop\mangos\src\game\vmap\bih.h line 192
009D78D3 00000000 VMAP::StaticMapTree::getIntersectionTime+33 c:\users\fallenangel\desktop\mangos\src\game\vmap\maptree.cpp line 147
009D813F 00000000 VMAP::StaticMapTree::isInLineOfSight+1CF c:\users\fallenangel\desktop\mangos\src\game\vmap\maptree.cpp line 167
00953EF2 00000000 VMAP::VMapManager2::isInLineOfSight+D2 c:\users\fallenangel\desktop\mangos\src\game\vmap\vmapmanager2.cpp line 156
0050E833 00000000 Map::IsInLineOfSight+43 c:\users\fallenangel\desktop\mangos\src\game\map.cpp line 2661
004D0A44 00000000 WorldObject::IsWithinLOS+74 c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 1295
004D0AB8 00000000 WorldObject::IsWithinLOSInMap+68 c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 1288
00AFA648 00000000 ai::NearestGameObjects::Calculate+128 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\values\nearestgameobjects.cpp line 42
00A67C1B 00000000 ai::CalculatedValuestd::list<ObjectGuid,std::allocator >::Get+4B c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\value.h line 41
00ADC8D6 00000000 ai::AddAllLootAction::Execute+66 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\actions\addlootaction.cpp line 23
00A2F60A 00000000 ai::Engine::ListenAndExecute+8A c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\engine.cpp line 466
00A2E798 00000000 ai::Engine::DoNextAction+348 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\engine.cpp line 171
00A0A830 00000000 PlayerbotAI::DoNextAction+80 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 422
00A0DFEE 00000000 PlayerbotAI::UpdateAIInternal+38E c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 174
009F10A0 00000000 PlayerbotAIBase::UpdateAI+30 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotaibase.cpp line 23
00A0DC3F 00000000 PlayerbotAI::UpdateAI+11F c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 150
006067A3 00000000 Player::Update+7B3 c:\users\fallenangel\desktop\mangos\src\game\player.cpp line 1536
004D3A6B 00000000 WorldObject::UpdateHelper::Update+8B c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 2370
00512694 00000000 Map::Update+404 c:\users\fallenangel\desktop\mangos\src\game\map.cpp line 654
006CA0CF 00000000 ObjectUpdateRequest::call+F c:\users\fallenangel\desktop\mangos\src\shared\objectupdatetaskbase.h line 50
006CB04A 00000000 ObjectUpdateTaskBase::svc+8A c:\users\fallenangel\desktop\mangos\src\shared\objectupdatetaskbase.h line 102
689AA1BC 00000000 ACE_Task_Base::svc_run+2C c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\task.cpp line 286
689AA566 00000000 ACE_Thread_Adapter::invoke_i+76 c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\thread_adapter.cpp line 145
689AA4BE 00000000 ACE_Thread_Adapter::invoke+7E c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\thread_adapter.cpp line 94
68D4C01D 00000000 __get_tlsindex+6F
68D4C001 00000000 __get_tlsindex+53
76F686E3 00000000 BaseThreadInitThunk+E
778DBE99 00000000 RtlInitializeExceptionChain+85
778DBE6C 00000000 RtlInitializeExceptionChain+58
Local Variables And Parameters
Call stack:
Address Frame Function SourceFile
009D48E5 00000000 BIH::intersectRayVMAP::MapRayCallback+3A5 c:\users\fallenangel\desktop\mangos\src\game\vmap\bih.h line 192
Local 'r' = 1812C76C
Local 'intersectCallback' = 1812C76C
Local 'maxDist' = 1812C76C
Local bool 'stopAtFirst' = 90
Local 'dir' = 1812C76C
Local 'stack' = 1812C76C
Local 'offsetFront' = 1812C76C
Local 'offsetBack' = 1812C76C
Local 'offsetFront3' = 1812C76C
Local float 'intervalMax' = 0.000000
Local float 'intervalMin' = 0.000000
Local 'org' = 1812C76C
Local 'invDir' = 1812C76C
Local 'offsetBack3' = 1812C76C
Local float 't1' = 0.000000
Local float 't2' = 0.000000
Local float 'tf' = 0.000000
Local float 'tb' = 0.000000
Local float 'tf' = 0.000000
Local float 'tb' = 0.000000
009D78D3 00000000 VMAP::StaticMapTree::getIntersectionTime+33 c:\users\fallenangel\desktop\mangos\src\game\vmap\maptree.cpp line 147
Local 'pRay' = 1812C790
Local 'pMaxDist' = 1812C790
Local bool 'pStopAtFirstHit' = 30
Local 'intersectionCallBack' = 1812C790
Local float 'distance' = 0.000000
009D813F 00000000 VMAP::StaticMapTree::isInLineOfSight+1CF c:\users\fallenangel\desktop\mangos\src\game\vmap\maptree.cpp line 167
Local 'pos1' = 1812D830
Local 'pos2' = 1812D830
Local 'ray' = 1812D830
Local float 'maxDist' = 0.000000
Local 'st' = 1812D830
00953EF2 00000000 VMAP::VMapManager2::isInLineOfSight+D2 c:\users\fallenangel\desktop\mangos\src\game\vmap\vmapmanager2.cpp line 156
Local unsigned int 'pMapId' = 1812D894
Local float 'x1' = 0.000000
Local float 'y1' = 0.000000
Local float 'z1' = 0.000000
Local float 'x2' = 0.000000
Local float 'y2' = 0.000000
Local float 'z2' = 0.000000
Local 'instanceTree' = 1812D86C
Local 'pos1' = 1812D86C
Local 'pos2' = 1812D86C
0050E833 00000000 Map::IsInLineOfSight+43 c:\users\fallenangel\desktop\mangos\src\game\map.cpp line 2661
Local float 'srcX' = 0.000000
Local float 'srcY' = 0.000000
Local float 'srcZ' = 0.000000
Local float 'destX' = 0.000000
Local float 'destY' = 0.000000
Local float 'destZ' = 0.000000
Local unsigned int 'phasemask' = 1812D8C4
004D0A44 00000000 WorldObject::IsWithinLOS+74 c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 1295
Local float 'ox' = 0.000000
Local float 'oy' = 0.000000
Local float 'oz' = 0.000000
Local float 'z' = 0.000000
Local float 'x' = 0.000000
Local float 'y' = 0.000000
004D0AB8 00000000 WorldObject::IsWithinLOSInMap+68 c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 1288
Local 'obj' = 1812D8E0
Local float 'oz' = 0.000000
Local float 'oy' = 0.000000
Local float 'ox' = 0.000000
00AFA648 00000000 ai::NearestGameObjects::Calculate+128 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\values\nearestgameobjects.cpp line 42
Local 'targets' = 1812E93C
Local 'u_check' = 1812E93C
Local 'searcher' = 1812E93C
00A67C1B 00000000 ai::CalculatedValuestd::list<ObjectGuid,std::allocator >::Get+4B c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\value.h line 41
00ADC8D6 00000000 ai::AddAllLootAction::Execute+66 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\actions\addlootaction.cpp line 23
Local 'event' = 1812E9BC
Local 'gos' = 1812E9BC
Local 'corpses' = 1812E9BC
00A2F60A 00000000 ai::Engine::ListenAndExecute+8A c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\engine.cpp line 466
Local 'action' = 1812EA48
Local 'event' = 1812EA48
Local bool 'actionExecuted' = A8
00A2E798 00000000 ai::Engine::DoNextAction+348 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\strategy\engine.cpp line 171
Local 'unit' = 1812EBA8
Local int 'depth' = 1812EC00
Local 'event' = 1812EBA8
Local float 'relevance' = 0.000000
00A0A830 00000000 PlayerbotAI::DoNextAction+80 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 422
Local 'packet' = 1812EC00
00A0DFEE 00000000 PlayerbotAI::UpdateAIInternal+38E c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 174
Local unsigned int 'elapsed' = 1812ED34
Local 'helper' = 1812ED20
Local 'holder' = 1812ED20
Local 'command' = 1812ED20
Local 'out' = 1812ED20
009F10A0 00000000 PlayerbotAIBase::UpdateAI+30 c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotaibase.cpp line 23
Local unsigned int 'elapsed' = 1812ED5C
00A0DC3F 00000000 PlayerbotAI::UpdateAI+11F c:\users\fallenangel\desktop\mangos\src\plugins\playerbot\playerbotai.cpp line 150
Local unsigned int 'elapsed' = 1812EDD0
006067A3 00000000 Player::Update+7B3 c:\users\fallenangel\desktop\mangos\src\game\player.cpp line 1536
Local unsigned int 'update_diff' = 1812EDF4
Local unsigned int 'p_time' = 1812EDF4
Local 'iter' = 1812EDD0
Local float 'bubble' = 0.000000
Local unsigned int 'newzone' = 1812EDF4
Local unsigned int 'newarea' = 1812EDF4
Local unsigned int 'timer' = 1812EDF4
004D3A6B 00000000 WorldObject::UpdateHelper::Update+8B c:\users\fallenangel\desktop\mangos\src\game\object.cpp line 2370
Local unsigned int 'time_diff' = 1812FE90
00512694 00000000 Map::Update+404 c:\users\fallenangel\desktop\mangos\src\game\map.cpp line 654
Local 't_diff' = 1812FE90
Local 'updater' = 1812FE90
Local 'world_object_update' = 1812FE90
Local 'updateQueue' = 1812FE90
Local 'grid_object_update' = 1812FE90
Local 'guid' = 1812FE90
Local 'updater' = 1812FE90
Local 'guid' = 1812FE90
Local 'helper' = 1812FE90
Local 'helper' = 1812FE90
Local 'area' = 1812FE90
Local 'guid' = 1812FE90
Local 'cell' = 1812FE90
Local 'st' = 1812FE90
006CA0CF 00000000 ObjectUpdateRequest::call+F c:\users\fallenangel\desktop\mangos\src\shared\objectupdatetaskbase.h line 50
006CB04A 00000000 ObjectUpdateTaskBase::svc+8A c:\users\fallenangel\desktop\mangos\src\shared\objectupdatetaskbase.h line 102
689AA1BC 00000000 ACE_Task_Base::svc_run+2C c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\task.cpp line 286
Local args& = 1812FF1C void 'args' = 1812FF1C
689AA566 00000000 ACE_Thread_Adapter::invoke_i+76 c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\thread_adapter.cpp line 145
Local unsigned long 'status' = 1812FF40
689AA4BE 00000000 ACE_Thread_Adapter::invoke+7E c:\users\fallenangel\desktop\mangos\dep\ace_wrappers\ace\thread_adapter.cpp line 94
Local 'exit_hook_maybe' = 1812FF40
68D4C01D 00000000 __get_tlsindex+6F
68D4C001 00000000 __get_tlsindex+53
76F686E3 00000000 BaseThreadInitThunk+E
778DBE99 00000000 RtlInitializeExceptionChain+85
778DBE6C 00000000 RtlInitializeExceptionChain+58