Chat | Media | Audio Messages | Extra |
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- Displays your messages with pagination and allows you to create and "send" new messages (sending means calling a closure since user will be the one providing actual API calls)
- Allows you to pass a custom view builder for messages and input views
- Has a built-in photo and video library/camera picker for multiple media asset selection
- Can display a fullscreen menu on long press a message cell (automatically shows scroll for big messages)
- Supports "reply to message" via message menu. Remove and edit are coming soon
- Supports voice recording, video/photo and text. More content types are coming soon
Create a chat view like this:
@State var messages: [Message] = []
var body: some View {
ChatView(messages: messages) { draft in
yourViewModel.send(draft: draft)
}
}
where:
messages
- list of messages to display
didSendMessage
- a closure which is called when the user presses the send button
Message
is a type that Chat
uses for the internal implementation. In the code above it expects the user to provide a list of Message
structs, and it returns a DraftMessage
in the didSendMessage
closure. You can map it both ways to your own Message
model that your API expects.
You may customize message cells like this:
ChatView(messages: viewModel.messages) { draft in
viewModel.send(draft: draft)
} messageBuilder: { message, positionInGroup, showAttachmentClosure in
VStack {
Text(message.text)
if !message.attachments.isEmpty {
ForEach(message.attachments, id: \.id) { at in
AsyncImage(url: at.thumbnail)
}
}
}
}
messageBuilder
's parameters:
message
- the message containing user info, attachments, etc.positionInGroup
- the position of the message in its continuous collection of messages from the same usershowAttachmentClosure
- you can pass an attachment to this closure to use ChatView's fullscreen media viewer
You may customize the input view (a text field with buttons at the bottom) like this:
ChatView(messages: viewModel.messages) { draft in
viewModel.send(draft: draft)
} inputViewBuilder: { textBinding, attachments, state, style, actionClosure, dismissKeyboardClosure in
Group {
switch style {
case .message: // input view on chat screen
VStack {
HStack {
Button("Send") { actionClosure(.send) }
Button("Attach") { actionClosure(.photo) }
}
TextField("Write your message", text: textBinding)
}
case .signature: // input view on photo selection screen
VStack {
HStack {
Button("Send") { actionClosure(.send) }
}
TextField("Compose a signature for photo", text: textBinding)
.background(Color.green)
}
}
}
}
inputViewBuilder
's parameters:
textBinding
to bind your own TextFieldattachments
is a struct containing photos, videos, recordings and a message you are replying tostate
- the state of the input view that is controled by the library automatically if possible or through your calls ofactionClosure
style
-.message
or.signature
(the chat screen or the photo selection screen)actionClosure
is called on taps on your custom buttons. For example, callactionClosure(.send)
if you want to send your message, then the library will reset the text and attachments and call thedidSendMessage
sending closuredismissKeyboardClosure
- call this to dismiss keyboard
This library allows to send the following content in messages in any combination:
- Text with/without markdown
- Photo/video
- Audio recording
Coming soon:
- User's location
- Documents
If you are not using your own messageBuilder
:
type
- type of chat, available options:
- chat: input view and the latest message at the bottom
- comments: input view and the latest message on top
showDateHeaders
- show section headers with dates between days, default is true
avatarSize
- the default avatar is a circle, you can specify its diameter here
showMessageMenuOnLongPress
- turn menu on long tap on/off
tapAvatarClosure
- closure to call on avatar tap
messageUseMarkdown
- whether the default message cell uses markdown
mediaPickerSelectionParameters
- a struct holding MediaPicker selection parameters (mediaType, selectionStyle, etc.)
assetsPickerLimit
- the maximum media count that the user can select in the media picker
enableLoadMore(offset: Int, handler: @escaping ChatPaginationClosure)
- when user scrolls to offset
-th message from the end, call the handler function, so the user can load more messages
chatNavigation(title: String, status: String? = nil, cover: URL? = nil)
- pass the info for the Chat's navigation bar
There are 2 example projects:
- One has a simple bot posting random text/media messages every 2 seconds. It has no back end and no local storage. Every new start is clean and fresh.
- Another has an integration with Firestore data base. It has all the necessary back end support, including storing media and audio messages, unread messages counters, etc. You'll have to create your own Firestore app and DB. Also replace
GoogleService-Info
with your own. After that you can test on multiple sims/devices.
Create your firestore app https://console.firebase.google.com/ Create firesote database (for light weight text data) https://firebase.google.com/docs/firestore/manage-data/add-data Create cloud firestore database (for images and voice recordings) https://firebase.google.com/docs/storage/web/start
To try out the Chat examples:
- Clone the repo
git clone [email protected]:exyte/Chat.git
- Open terminal and run
cd <ChatRepo>/Example
- Wait for SPM to finish downloading packages
- Run it!
dependencies: [
.package(url: "https://github.com/exyte/Chat.git")
]
pod 'ExyteChat'
github "Exyte/Chat"
- iOS 16+
- Xcode 14+
PopupView - Toasts and popups library
Grid - The most powerful Grid container
ScalingHeaderScrollView - A scroll view with a sticky header which shrinks as you scroll
AnimatedTabBar - A tabbar with number of preset animations
MediaPicker - Customizable media picker
ConcentricOnboarding - Animated onboarding flow
FloatingButton - Floating button menu
ActivityIndicatorView - A number of animated loading indicators
ProgressIndicatorView - A number of animated progress indicators
SVGView - SVG parser
LiquidSwipe - Liquid navigation animation