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pokemongo-webspoof's Introduction

pikachu Pokémon GO - WebSpoof

Spoof your iOS device GPS location for Pokémon Go

Don't forget to star the project for frequent updates 🙏

NOT SAFE TO USE ANYMORE 😢

See: #451

Example

Features

  • Jump to places with Algolia Places search 🚀
  • Switch between different speed presets
  • Total distance counter
  • Current speed counter
  • Autopilot walk / subway & teleport (gif example)

NOTE: To avoid being soft banned, don't change your location to fast: the ban is issued if the server sees you traveling a too long distance in a short amount of time.

Requirements

  • Xcode installed
  • An iOS device with Pokémon Go connected to your Mac via USB

How-to run

  1. Start Pokémon Go on your iOS device & connect to your Mac via USB
  2. Start the pokemongo-webspoof app, it will start also Xcode
  3. Rename the Bundle Indentifer to something unique and different (for example com.[yourgithubname].pokemon-webspoof - you need it after an update)
  4. Build & run Xcode project on your connected iPhone
  5. Check the Auto update Xcode location in the app when everything is running
  6. Go back to Xcode, click into menu Debug -> Simulate Location -> pokemonLocation ( see hint at #5:comment )
  7. And voilà, you can move with the arrow keys and see your character move

NOTE: You can also use your keyboard arrows to move on the map 👍

How-to Update

  1. write down your Bundle Indentifer from xcode setting (for example com.[yourgithubname].pokemon-webspoof - see above)
  2. Remove pokemongo-webspoof.app from authorized app to Accessibility
  • (System Preferences -> Security & Privacy -> Privacy Tab -> Accessibility)
  1. Delete pokemongo-webspoof.app from your computer
  2. Download latest release
  3. Add back new pokemongo-webspoof.app to authorized app to Accessibility
  • (System Preferences -> Security & Privacy -> Privacy Tab -> Accessibility)
  1. Rename the Bundle Indentifer to your previous setting (for example com.[yourgithubname].pokemon-webspoof - see above)

Develop

  • Download nodejs^6 (https://nodejs.org/en/)
  • $ git clone https://github.com/iam4x/pokemongo-webspoof.git
  • $ cd pokemongo-webspoof && npm install
  • $ npm run dev

If you have an issue Xcode2 check #5 (comment)

Happy hacking 👍

Known issues

osascript is not allowed assistive access . (-1719) [...]

Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" [...]

"Failed to code sign "pokemon-webspoof. No non–expired provisioning profiles were found. Xcode can attempt to fix this issue. This will reset your code signing and provisioning settings to recommended values and resolve issues with signing identities and provisioning profiles."

Credits

pokemongo-webspoof's People

Contributors

abeldvlpr avatar akhrameev avatar almirkadric avatar epilande avatar epoponin avatar gianmaria avatar h4v1nfun avatar iam4x avatar james-145 avatar jerme404 avatar jiangjin avatar larkinwhitaker avatar lukyvj avatar moox avatar muescha avatar nkt avatar ollyde avatar quaertym avatar taket avatar welcomattic avatar

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pokemongo-webspoof's Issues

Webspoof app stopped running after a while, especially frequently when checking gyms

I have noticed while navigating my city through this webspoof app, sometimes it will just stop running and Xcode status will say something like "Finished running webspoof on XXX's iphone". This happens frequently when I visit gyms and then I will be teleported back to where my real location is. Do you know why this happens and if possible, a fix? Many thanks!

The app has finished running

I've got the app connected and working fine but after anywhere from 3 minutes to 15 minutes it will just stop and display 'the app has finished running in xcode' I'm not sure where any debugs logs are that I can send you.

When the app 'finishes' I get sent straight back to my home location which is bound to cause some alarmbells :)

not working

can;t sping poke stops and every pokemon i encounter jumps from ball and then runs away/ dissappears, gyms glitches out and back to start screen

download issue

in terminal put in this
$ git clone [email protected]:iam4x/pokemongo-webspoof.git

got this error

Cloning into 'pokemongo-webspoof'...
Permission denied (publickey).
fatal: Could not read from remote repository.

Please make sure you have the correct access rights
and the repository exists.

Invalid gps coordinates

I'm getting longitude of -185.x when it should be 175. This results in a GPS error on the phone.

App screen is white

I followed the directions, but when opening the app on an iOS device, the screen is just an empty white background.

Location issues

Everything is working well but it seems after a while, it randomly will reset to your actual location even sometimes catching pokemon or interacting with certain menu's it will reset to actual location.

I think just need to investigate further to avoid being detected using this, e.g. 10-15km+ from actual location.

Also if you're going 20km+ from your actual location, all pokemon tend to escape and/or pokestops don't work.

Debug > Simulate Location = No pokemonLocation

I don't have the pokemonLocation under the menu Debug.

In the webspoof i get the error-code:

System Events got an error: Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of prcess "Xcode". (-1728)

What did i do wrong?

can you please add

  • A corner walk arrow.
    -having a second .gpx file doing the same auto click update would be a good alternative avoid the error we all get. switching between the two files every 1min will fix the glitch.

Pokemon always run

Hi

Trying the app, I catched two or three pokemons but after that, all pokemons I tried to catch... pokeball missed and they flee

Do you know something? Or do you have this problem?

see ya

XCode error; cant run the app

Hey,

I've been following the steps properly but I cant get Xcode to run the app. I'm getting the following error when pressing on the play button:

"Failed to code sign "pokemon-webspoof.
No non–expired provisioning profiles were found.

Xcode can attempt to fix this issue. This will reset your code signing and provisioning settings to recommended values and resolve issues with signing identities and provisioning profiles."

Clicking on the Fix Issue button makes me select a Development team. Choosing for personal team wont work either and gives me the following error: An App ID with Identifier 'com.iam4x.pokemon-webspoof' is not available. Please enter a different string.

Any ideas?

Load App onto iPad and blank

When I run webspoof after opening PokemonGo I just get a white screen. Nothing to click for gps so the gpx file is still blank. Do I need to create the gpx myself or am I trying to load the wrong part of the app onto the device?

Starting in a certain location?

Is there a way to start in a different location? Meaning, can I start PokemonGo after I have started the webspoof app and I'll automatically appear wherever I have the map? I tried doing this and it had my real location and then when I moved the arrows it updated my location resulting in a soft ban.

Can't interact with anything

Hi,
I noticed the following problems when playing the game while spoofing your location:

  • When trying to place a pokemon in a friendly gym, it closes with "Error" written in red.
  • Pokemon always escape and run away instantly when caught
  • Gym battles Are also not possible
  • Spinning pokestops does not yield anything

Skipped File

Sorry, I'm not super techie on this subject more of a php guy being a marketer (i know im a sad soul), but anyone can help me with this?

Warning: skipping file '/Users/name__/Desktop/pokemongo-webspoof-master-1/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)

Error autoclick Xcode - Code 2 (-1728)

Hi,

I've been using the app for 1 day now and all of a sudden i've got the following error in the location spoof app. The error goes as the following and pops up when I click "Auto update Xcode Location" and move.

"Error autoclick Xcode - Code 2"
"(file path) ../pokemongo-webspoof.app/Contents/Resources/app/autoclick.apple
execution error: System Events got an error: Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of process "Xcode". (-1728)

^Anyone know how to fix this?

can't get menu bar 1 of process "xcode". Invalid index. (-1719)

/app-path/Contents/Resources/app/autoclick.applescript execution error : System Events got an error: can't get menu bar 1 of process "xcode". Invalid index. (-1719)

I'm not sure what the issue is here. Mac OSX 10.11.5, latest public iOS, Xcode from app store.

Keep spawning at original gpx location

I'm not sure if this is a Pokemon Go server issue or not. Once i have been moving around for a while (either by using the arrow keys or by dragging with the mouse) the game will spawn me back to the original location i was when i started the app. When this happens if i move locations again it will spawn me to that location shown on my mac. I'm only moving small amounts at a time so it's not a soft ban issue.

Was just wondering if there was a fix or if anybody else is experiencing this issue. Apart from this the app is great and really helped out, i can't wait for the auto pilot to be released.

Suggestion: looping

given 2 or more locations, it would be nice to have the location changing between these locations, and looping continuously, until the user stops.

it would be fantastic for moving back and forth between couple of lure locations. 💜

No pokemonLocation in Debug -> Simulate Location

Hi!

I'm trying to run this, but there's no pokemonLocation in my Simulate Location option.

I've added the app to my accesibility list:
#5 (comment)

I'm on El Capitan (latests) and Xcode (latest).

I'm sure I'm missing something. Is this happening to anyone else?

Thanks

check dependencies

Check dependencies

warning: skipping file '/var/folders/j6/m3mn38dj3lq6fqg4r7nnn25c0000gn/T/tmp-160373TpZ2ZkVSOlp/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)

Set up for development

Hello,

I would like to fix some bugs, and add new features, as I am addicted to the game. :)

Can you publish a guide on how to quickly set it up for development? I have never developed anything for iOS, so I have no clue how to begin with.

Thank You

Found a fix

One you have it working as per instructions.

  • open new xcode project
  • stop runnung the webspoof on your phone.
  • on the new xcode project add the temp pokemonlocation.gpx file to new xcode build. ( dont copy files in the tick box )
  • should run fine with no errors.

latest update

was trying your newest update, was being very glitchy. got me soft band.

I get a error message if I want to move on the map

Hi,

I get a error message if I want to move on the map and the "Auto update Xcode location" button is activated.

I use the german languare on my Mac.

This is the Error code:

Error autoclick Xcode - Code 2
/Application/pokemongo-webspoof.app/Contents/Resources/app/autoclick.apples
execution error: "System Events" hat einen Fehler erhalten (it means: get an error) "menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of process "Xcode"" kann nicht gelesen werden (it means: can not read). (-1728)

If you need more informations please tell me.

GPS Locked after using this?

I noticed that after using this app, when trying to go back to just my iPhone and play normally, I'm stuck in the previous location. Restarting my phone seems to fix it up, but has anyone else had this problem?

Also, I know it's a hard question to answer, but how likely are you to be soft banned if moving around at the lowest speed?

Cheers,

Alex

Turn it off?

How do i use my current gps location again? When i turn it off and on at home its still at the point where i turned it off.

also what does this mean? Is it my developer account that is expiring? :

Check dependencies

The provisioning profile "iOS Team Provisioning Profile: qwepoiasdlkjzxcmnb" is expiring soon
warning: skipping file '/var/folders/6y/mkjnzkrj3xzb8k8v0_yh13qr0000gn/T/tmp-3942Gl7zZtQBLToz/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)

Xcode Error "nil class SpringBoard"

The build on Xcode is successfull but when I try to run the app on my phone the screen remains white and Xcode reports a "nil class Springboard" error. I tried googling what it meant and it has something to do with "unhooking from the springboard while debugging"? I'm confused.

nil class springboard

Also, I'm on iOS 8.4 and had to change the related option in the Xcode project to make it run, but I doubt the error could come from that... Maybe it's because my phone is jailbroken?

Any ideas?

XCode wont let me set location via debug tab

I feel like an idiot, but am I the only one who has not been able to set the pokemonLocation via the debug tab? I have followed the steps, but it's just not showing up. The 'Auto update xcode location' has been set.

Can't start pokemon-webspoof.app

I don't know what i'm doing wrong. I get to the point where i have to open the pokemon-webspoof-app. I did all the requirements, did verify the app for my device, screen on phone gets all white. But the app won't open. Is something messed up with my Xcode?

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