This crate provides a Bevy plugin for drawing outlines around meshes using the vertex extrusion method.
[dependencies]
bevy_mod_outline = "0.7"
A rotating cube and torus with opaque and transparent outlines.
cargo run --example shapes
Multiple intersecting meshes sharing an outline plane. The outline stencil is offset to create a gap between the object and its outline.
cargo run --example pieces
Many instances of the same mesh, with two different outline configurations, flying towards the camera.
cargo run --example flying_objects
An outlined torus viewed through four cameras with different combinations of render layers enabled.
cargo run --example render_layers
An animated jointed glTF model with an outline.
cargo run --example animated_fox
A glTF model with pre-baked outline normals.
cargo run --example hollow
An animated morphing glTF model with an outline.
cargo run --example morph_targets
A pair of spheres, one outlined, with a UI for selecting different anti-aliasing modes.
cargo run --example ui_aa
This Version | Bevy version |
---|---|
0.7.x | 0.13.x |
0.6.x | 0.12.x |
0.5.x | 0.11.x |
0.4.x | 0.10.x |
0.3.x | 0.9.x |
0.2.x | 0.8.x |
0.1.x | 0.7.x |
This crate is licensed under the Apache License, Version 2.0 (see LICENCE-APACHE or http://www.apache.org/licenses/LICENSE-2.0) or the MIT licence (see LICENCE-MIT or http://opensource.org/licenses/MIT), at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.