Comments (2)
Heh, sorry about the earrape. Apparently these games have some anti-piracy measures that many emulators have struggled with. This mGBA article has lots of information on it. I'll have to take some time to go over it and try to properly handle the tricks these games pull.
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This is finally fixed with 9ca7aef. I held off on proper pipelining for a while, because it hurt performance and didn't fix the NES games on its own anyway. With the recent memory optimization, it doesn't seem to have any noticeable performance impact in most cases, so yay! As for the NES games, 0966105 fixed the other issue that was breaking them.
There's still an issue with controls in the NES games though. Mirroring the ROM in memory fixes this, but it seems a bit strange to me, considering other games don't do this. I'm going to look into it a bit before committing anything to fix it. Regardless, I think this issue can be closed now.
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Related Issues (20)
- Issue regarding, sound HOT 6
- Device Crashes on Kitkat on launch.
- Add ability to launch app and games via external commands HOT 2
- Corrupted save screen in Game & Watch Collection HOT 1
- pure black background for OLED screens and our eyes
- updater (windows)
- All 14 Screen Layouts for rotating monitor / mobile devices (landscape/portrait) HOT 1
- [Android] Add haptic feedback
- Show the version and other information about the emulator
- [Android] True horizontal display HOT 1
- [Android] Full screen display
- [Android] Add a way to manually boot the bios
- update Android SDK API HOT 2
- crash HOT 5
- Feature Request - BugTrap HOT 2
- All 48 Possible Fullscreen NDS Screen Layouts for PC and Android HOT 1
- DS: Close Lid when locking screen
- [Question] Are you considering implementing multiplayer support? HOT 2
- [Feature req.] More 3D resolution options HOT 3
- Suggestion: Cheats support HOT 1
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