[Error : Unity Log] ArgumentNullException: key
Parameter name: Null key
Stack trace:
System.Runtime.CompilerServices.ConditionalWeakTable2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Runtime.CompilerServices.ConditionalWeakTable
2[TKey,TValue].GetValue (TKey key, System.Runtime.CompilerServices.ConditionalWeakTable2+CreateValueCallback[TKey,TValue] createValueCallback) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Runtime.CompilerServices.ConditionalWeakTable
2[TKey,TValue].GetOrCreateValue (TKey key) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
InscryptionAPI.Card.AbilityManager.GetAbilityExtensionTable (DiskCardGame.AbilityInfo info) (at :0)
InscryptionAPI.Card.AbilityExtensions.GetExtendedProperty (DiskCardGame.AbilityInfo info, System.String propertyName) (at :0)
InscryptionAPI.Card.AbilityExtensions.GetExtendedProperty (DiskCardGame.Ability ability, System.String propertyName) (at :0)
WhistleWind.AbnormalSigils.Core.StatusEffectPatches+<>c.b__0_0 (DiskCardGame.Ability x) (at <7a97906b335a4719a92dffc8fc689b15>:0)
System.Collections.Generic.List1[T].RemoveAll (System.Predicate
1[T] match) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
WhistleWind.AbnormalSigils.Core.StatusEffectPatches.DontRenderStatusEffectsNormally (System.Collections.Generic.List1[DiskCardGame.Ability]& __result) (at <7a97906b335a4719a92dffc8fc689b15>:0) DiskCardGame.CardAbilityIcons.GetDistinctShownAbilities (DiskCardGame.CardInfo info, System.Collections.Generic.List
1[T] mods, System.Collections.Generic.List1[T] hiddenAbilities) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.CardAbilityIcons.UpdateAbilityIcons (DiskCardGame.CardInfo info, System.Collections.Generic.List
1[T] mods, DiskCardGame.PlayableCard playableCard, System.Collections.Generic.List1[T] hiddenAbilities) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.CardDisplayer3D.DisplayAbilityIcons (DiskCardGame.CardRenderInfo renderInfo, DiskCardGame.PlayableCard playableCard) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.CardDisplayer3D.DisplayInfo (DiskCardGame.CardRenderInfo renderInfo, DiskCardGame.PlayableCard playableCard) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.CardRenderCamera+<UpdateTextureWhenReady>d__18.MoveNext () (at <4bde92741da1454db82522c215e393a6>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) DiskCardGame.CardRenderCamera:QueueStatsLayerForRender(CardRenderInfo, RenderStatsLayer, PlayableCard, Boolean, Boolean) DiskCardGame.RenderStatsLayer:RenderCard(CardRenderInfo) DiskCardGame.Card:RenderCard() DiskCardGame.Card:SetInfo(CardInfo) DiskCardGame.SelectableCard:Initialize(CardInfo, Action
1, Action1, Boolean, Action
1)
DiskCardGame.d__13:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
DiskCardGame.SpecialNodeHandler:StartSpecialNodeSequence(SpecialNodeData)
DiskCardGame.d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Error : Unity Log] ArgumentNullException: key
Parameter name: Null key
Stack trace:
System.Runtime.CompilerServices.ConditionalWeakTable2[TKey,TValue].TryGetValue (TKey key, TValue& value) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Runtime.CompilerServices.ConditionalWeakTable
2[TKey,TValue].GetValue (TKey key, System.Runtime.CompilerServices.ConditionalWeakTable2+CreateValueCallback[TKey,TValue] createValueCallback) (at <44afb4564e9347cf99a1865351ea8f4a>:0) System.Runtime.CompilerServices.ConditionalWeakTable
2[TKey,TValue].GetOrCreateValue (TKey key) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
InscryptionAPI.Card.AbilityManager.GetAbilityExtensionTable (DiskCardGame.AbilityInfo info) (at :0)
InscryptionAPI.Card.AbilityExtensions.GetExtendedProperty (DiskCardGame.AbilityInfo info, System.String propertyName) (at :0)
InscryptionAPI.Card.AbilityExtensions.GetExtendedProperty (DiskCardGame.Ability ability, System.String propertyName) (at :0)
WhistleWind.AbnormalSigils.Core.StatusEffectPatches+<>c.b__0_0 (DiskCardGame.Ability x) (at <7a97906b335a4719a92dffc8fc689b15>:0)
System.Collections.Generic.List1[T].RemoveAll (System.Predicate
1[T] match) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
WhistleWind.AbnormalSigils.Core.StatusEffectPatches.DontRenderStatusEffectsNormally (System.Collections.Generic.List1[DiskCardGame.Ability]& __result) (at <7a97906b335a4719a92dffc8fc689b15>:0) DiskCardGame.CardAbilityIcons.GetDistinctShownAbilities (DiskCardGame.CardInfo info, System.Collections.Generic.List
1[T] mods, System.Collections.Generic.List1[T] hiddenAbilities) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.CardAbilityIcons.UpdateAbilityIcons (DiskCardGame.CardInfo info, System.Collections.Generic.List
1[T] mods, DiskCardGame.PlayableCard playableCard, System.Collections.Generic.List1[T] hiddenAbilities) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.Card.UpdateInteractableIcons () (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.Card.RenderCard () (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.Card.SetInfo (DiskCardGame.CardInfo info) (at <4bde92741da1454db82522c215e393a6>:0) DiskCardGame.SelectableCard.Initialize (DiskCardGame.CardInfo info, System.Action
1[T] cardSelected, System.Action1[T] cardFlipped, System.Boolean startFlipped, System.Action
1[T] cardInspected) (at <4bde92741da1454db82522c215e393a6>:0)
DiskCardGame.CardSingleChoicesSequencer+d__13.MoveNext () (at <4bde92741da1454db82522c215e393a6>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
DiskCardGame.SpecialNodeHandler:StartSpecialNodeSequence(SpecialNodeData)
DiskCardGame.d__34:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)