How to do more with less.
Nothing more than a few experiments for now.
- types.h: short aliases for common types, common tuple types
- prng: xorshift pseudo random number generator
- growing array
- debug: printing utilities, memory debug utilities
- mem: pools, allocators, ...
- io/file/parsing: readline iterators, byte streamer, that kind of stuff
- string ?
- hash functions, hash table see: https://docs.rs/seahash/2.0.0/seahash/
- geometry
- colors: HSL, RGB, ..., color filter effects ?
- bitmap
- prettyprint: struct printer
- vec: remove double precision vecs, flesh out basic operations
- vec: add matrics types, add matrix operation, add mat, vec operations