hudell / cyclone-engine Goto Github PK
View Code? Open in Web Editor NEWA series of plugins for Rpg Maker MZ (some are MV-compatible)
License: Apache License 2.0
A series of plugins for Rpg Maker MZ (some are MV-compatible)
License: Apache License 2.0
The issue has been partially fixed. It still happens when using $gameMap.terrainTag(x,y). Which is what event command get location info does, even when using designation by player.
Hi. I just bought your editor but it wont show. I put the file in my project under .../js/plugins/Cyclone-Magic.js . what is my problem?
After last update I get "TypeError: this.centerX is not a function" when starting the game with cyclone movement.
So I changed my game's resolution and used Multitweaks to give the game a pixel art style. But it seems that tiles put through Cyclone's Tile Priority gets blurred, while normal tiles aren't. (because of Multitweaks)
I was wondering if there could be a way to give the tiles no blurring/anti-aliasing effect when a game is a lower resolution scaled up.
Example: What I have (left) and what I'm trying to get (right)
Enabling the Cyclone Movement MV plugin prevents the player from interacting with any events on Action Button triggers.
tried it on rpgmz 1.1.1 and it was working fine.... But since I updated to 1.4.4 it crash on load !!
I tried with a new project and with this mod only and still crash on 1.4.4 !!
Thanks for any help..
Heya! As title says, it seems like there's something getting mucked up that it throws a 'Cannot read property 'length' of undefined' even on a completely fresh version of a project. Here's the devkit info if it helps to trace the issue down; although I know some coding, it flies well over my head. 🤣
I use the plugin but I keep getting the error "ShaderTilemap is not defined"
Hey can you upload the documentation that you did on MakerDevs.com on here?
I cannot use more than 1 collision block per tile with your map editor. RMMZ 1.5.0
hey there, the extra tilesets option is grayed out for me (I have like 6 tilesets), do I have do to anything in particular other than enabling the plugin? I didn't see instructions on the maps plugins
Hi,
I use the Cyclone Magic tool, and lately I've noticed two issues:
Is there anything I can do to fix these? Thanks for your work!
Hi ! Your plugins are really great ! I been able to make my parallax mapping fast and easy :)
but i got a tiny problem :/
My map is a city and it's a loop scroll map but when the character hit the "looping part" the parallax disapear for like 2-3 squares then get back, do i have to edit something to solve this ?
Have a great day and thanks a lot for your work !
terrainTag(); Doesn't return the tag id if the position isn't a non-decimal.
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