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Home Page: https://minemap.app
License: MIT License
An efficient map viewer for Minecraft seed in a nice GUI with utilities without ever needing to install Minecraft.
Home Page: https://minemap.app
License: MIT License
The Windows .exe asks that I have JRE 1.8.0, even though the .jar file works fine with my installed JDK 16.
I'm guessing this is already in development. But if it isn't, it might be useful to be able to see chest contents for all structures!
smth like this
The readme says till 1.16.5, so question is:
Will there be support for 1.17 and 1.18?
The program looks nice on first glance so I would like to use it.
I've been tinkering with the program for a bit now to make a Discord bot that uses it and some other programs to render a map of a seed, and ran into the issue that whatever my structure finder finds just does not match up with the render provided by MineMap, while other things that use amidst seem to be more correct. While it seems newer versions are supported but all this is going on.
I was using the app and I like it very much, but I had some problems and I have seen some good ides on other issues, first I was using minemap for Minecraft 1.19.2 but the map that was rendered was completely different of the chunkbase and real map and as I have been reading that problem occurs from 1.18 to newer versions, and I wanted to ask to add support fore 1.20 and 1.21 on a future and the last thing is that there is no visual option to enable or disable structure and other markers and I want to disable most of the structures, and it would be better if was a visual and simple menu.
Suggestion
: Have a in-line menu with buttons which to let us toggle different structure types (i.e. boats, villages, mineshafts, etc.) being shown.
Basic issue:
If you have the icon for villages enabled, any grid on the map that contains a zombie village icon will not let you take a screenshot using the built-in screenshot function. Normal villages work fine. It's just zombie villages that are a problem.
More detail:
Here is a screen snip I took of a map I have.
I colored in one grid that contains a zombie village icon. If any part of that grid is being displayed on screen, your program's screenshot function will not work. Even if it's only 1 pixel in frame.
If you disable the village icons from appearing on the map, then you are able to screenshot again. I don't know if this issue exists for other icons as I'm only using a limited selection of enabled icons.
Recreation:
Version 1.0.24
Seed I'm using: 3971198378293864095 [1.16.1]
Example of zombie village: (1337, 6713)
issue: from ssg 1.9+ discord https://discord.com/channels/755878212571103392/831540761815810049/907157830522535936
temple loot being incorrect, thinking that other loot stuff might also be bugged and incorrect :L
When running java -jar F:\pictures\MineMap-1.0.19.jar --screenshot --seed 1974532499 --version 1.17 --pos 0 0 --size 1600
using any version of java results in this error with the current release:
Exception in thread "main" java.lang.NullPointerException at kaptainwutax.minemap.ui.map.fragment.Fragment.refreshBiomeCache(Fragment.java:200) at kaptainwutax.minemap.ui.map.fragment.Fragment.<init>(Fragment.java:52) at kaptainwutax.minemap.MineMap.doScreenshot(MineMap.java:166) at kaptainwutax.minemap.MineMap.main(MineMap.java:84)
amazing job devs!
With the seed I am using all the coords are wrong for overworld. The end coords are correct and haven't checked the nether coords.
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