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Gaze tracking (where on screen am I looking) augmented using synthetic data. (PyTorch, Unity, OpenCV)
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Hello, I’ve been looking at the computer’s gaze point estimate recently. I'm very happy to see your related work. I’d like to reproduce your work first. I don’t know a bit about the process of using unityto create data sets. You can teach Is it me? Or share your relevant data for me, thank you!
Hello.
Your work is cool, I really want to experience it.
However, I have some trouble in training a new model, could you please provide a pretrained model?
Thank you.
Hello. I'm very interested in your work.
I tried to test your code without retraining entire net.
However, I cannot find PyTorch model in the repo (there is no "src/models directory)
Please, can you share Pytorch model ?
Hello,
I am new to all of this, and am currently in step 2. I was able to open gazemin in unity, and did build and run. A screen shows after that, and nothing happens. How do I know if the synthetic data was generated? Where are they located?
Cheers!
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