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๐ฅ Fun with random Minecraft events.
Home Page: https://dev.bukkit.org/projects/chaos
License: GNU General Public License v3.0
chaos's Introduction
โก๏ธ I'm making projects in TypeScript React , wanting to learn and gain as much experience as much as I can in full stack web development.
โก My current area of interest is utilizing the MERN Stack along side Next.js .
๐ป Aside from TS/JS, I've worked with Java quite a bit and have used C/C++ and Python here and there.
๐ฎ Other than code, I'm enjoying gaming, writing as a hobby, and occasional video production on the side, always trying to learn new things.
G lander
Binkiklou
OtterDemon
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chaos's Issues
I don't know why. Just something to figure out at a later date. Currently commented out in the code.
Some of the implementations of the events that give items to the player, won't actually give the player the item if all the slots in their inventory are full.
Instead of using Inventory.addItem(), it should use the World.dropItemNaturally() method.