Coder Social home page Coder Social logo

hobbysingh / vision-based-fixed-wing-landing Goto Github PK

View Code? Open in Web Editor NEW
11.0 1.0 0.0 9.93 MB

This research uses computer vision and machine learning for implementing a fixed-wing-uav detection technique for vision based net landing on moving ships. A rudimentary technique using SIFT descriptors, Bag-of-words and SVM classification was developed during the study.

MATLAB 100.00%
computer-vision uav fixed-wing plane svm bag-of-words hog-features sift-algorithm sifts

vision-based-fixed-wing-landing's Introduction

Vision-Based-Fixed-Landing-

Experiment Video : https://youtu.be/pwya1wv_Md0

Abstract :

Autonomous landing has become a core technology of unmanned aerial vehicle (UAV) guidance, navigation and control system. Since a single GPS provide position accuracy of at most a few meters, an airplane equipped with a single GPS only is not guaranteed to land at a designated location with a sufficient accuracy. Therefore, a vision based algorithm is proposed to improve the accuracy of landing. In this scheme, the airplane is controlled to fly into the net by directly feeding back the pitch and yaw deviation angles sensed by the camera mounted on the ground near ground control station during the terminal landing phase. The air craft is detected by using sliding window, features extraction, classification and machine learning methods. The algorithms were tried on a real dataset that was collected using a fixed wing Skywalker 1900 aircraft. Functions from VLFeat Library are used for training the data purposes. The program flows as follows :

1. Training_hog_svm
  • Loading the VLFeat Library
  • SIFT Descriptor is called to generate the vocbulary.
2. SIFT Descriptor
  • It is used to make vocabulary for our training data using SIFT features.
  • Training dataset consists of 2000 positive samples and 5000 negative samples.
  • SIFT features for each image is computed with step size of 4 and 10 features are randomly chosen corresponding to each image.
  • All 10 features from every image are stacked in an array Descriptors which will be used to compute vocabulary.
  • KMeans is used to find centroids in the data which will serve as our vocabulary.
3. Bag-of-sifts/Bag-of-hogs
  • It is used to compute Bag-Of-Words representation for positives training samples.
  • Histograms are generated for each image which will work as single descriptor for that image.
  • Each value of a bin in the histogram is an index of the nearest cluster centres from a particular feature of the image.
  • Histograms are further normalized.
  • Similarly Bag-OF-Words represntation is also computed for negative training samples.
4. Test_features_sift
  • It is used to BOW representation for test training samples.
  • Its mostly similar to Bag-of-sifts.
5. SVM Classify
  • It is used to gain the value of weights and offsets from the result of SVM classifier to which traing descriptors fed.
  • After performing Weights{category}'*features' + Offset{category} we get count(category) no. of scores.
  • The image is classified as a category with maximum score.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.