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geek-wars's Issues

Can be in both clans in saved data

Description of issue

A player can be saved into both clans when a world save occurs / when the server is shut down

Evidence of issue

image

Steps to reproduce

  1. Delete all saved data
  2. Start up the server
  3. /clan members join @p cows
  4. /save-all
  5. /clan members leave @p
  6. /clan members join @p sheep
  7. /save-all

Expected behavior

In the saved data file the player would only be in one clan

Actual behavior

Player is saved into both clans

false "no tp" warnings

certain actions count as a tp, for example getting out of a boat/minecart. These should be allowed and shouldn't give the player a warning if they're carrying the treasure.

setcommandblock wrong command format

The /clan setcommandblock signin command has a couple bugs:

  1. It places a command block with the mw command instead of the new gw
  2. It doesn't specify cows or sheep in the command

/reload created duplicate flags.

Description of Issue:

Reloading the server with the reload command breaks the old flags and creates a new flag in their place.

Evidence of Issue:

image

Steps to Reproduce:

  1. make sure a flag has been created/set
  2. run /reload confirm from in game, or reload confirm from terminal.

Expected Behavior:

Old flag should be deleted, or new flag should not be made. Should be functionally the same as closing and reopening the server.

Actual Behavior:

Old flag becomes inactive, just a boring old armour stand.
New, working, flag is created in the same place.

Team specific sign in/out

A player should not be able to sign in/out from the enemy base, we need team specific commands to sign in/out

Change how wings work

When holding the flag a player should be able to activate their wings, but they should not be able to use rockets.

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