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License: GNU General Public License v3.0
clone of git://git.savannah.gnu.org/freedink.git
License: GNU General Public License v3.0
This is GNU FreeDink, a portable and enhanced version of the Dink Smallwood game engine. FreeDink is free software, and you are welcome to redistribute it under certain conditions; see the GNU GPL for details. ( cf. COPYING and http://gnu.org/licenses/gpl.html ) Building -------- If you are compiling GNU FreeDink from sources, check BUILD for instructions. About Dink Smallwood -------------------- Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules or D-Mods for short. The Dink Network (http://www.dinknetwork.com/) hosts a copy of almost all of them. GNU FreeDink ------------ GNU FreeDink is a new and portable version of the game engine, which runs the original game as well as its D-Mods, with close compatibility, under multiple platforms. FreeDink can run in 2 modes: * v1.08 (default): this matches the latest release of the Dink engine, which includes some new features and some backward-incompatible changes. Use it for recent D-Mods. * v1.07 (with option '--v1.07'): this matches v1.07 of the Dink engine, essentially unmodified since 1998. Use it to play D-Mods released before 2006. Next step is extending the engine while preserving accurate support for released D-Mods. On the technical level, the internals of the engines experience a clean-up to allow for portability and later improvements. Check out FreeDink's website at http://www.freedink.org/ . Game keys --------- Keyboard controls <ARROW KEYS> Makes Dink walk/push <CTRL> Attack/Use equipped item/Select option <SPACE> Talk/Examine/Manipulate <SHIFT> Use equipped magic <ENTER> Inventory/Equip screen <ESC> Options <M> Display map (if you have one) <Alt-Return> Toggle fullscreen mode <Tab> When maintained, enable Turbo mode Keyboard controls: Inventory/Equip screen <ARROW KEYS> Highlight Item/Weapon or Magic <CTRL> Select highlighted Item/Weapon or Magic <ENTER> Exit inventory screen Joystick/Gamepad controls <ANY DIR.> Makes Dink walk/push <BUTTON 1> Attack/Use equipped item/Select option <BUTTON 2> Talk/Examine/Manipulate <BUTTON 3> Use equipped magic <BUTTON 4> Inventory/Equip screen <BUTTON 5> Options <BUTTON 6> Display map (if you have one) Joystick/Gamepad controls: Inventory/Equip screen <ANY DIR.> Highlight Item/Weapon or Magic <BUTTON 1> Select highlighted Item/Weapon or Magic <BUTTON 4> Exit Inventory/Equip screen Other <Alt-M> Stop playing current MIDI song <Alt-Q> Quick quit to Windows <Alt-D> Enable debug mode D-Mods may add additional keys, usually they will explain it within the game. About GNU --------- FreeDink is part of the GNU project, whose aim is to create "GNU", a completely free (as in freedom) operating system. Its most famous variant these days is GNU/Linux. A engine to play the Dink Smallwood game and D-Mods is definitely a must for the GNU OS ;) Check http://www.gnu.org/ for more information. Game data --------- Get the free game data separately from the 'freedink-data' package at: http://ftp.gnu.org/gnu/freedink/ Note: The original game contained sounds that were not owned by RTsoft and hence could not be released under a free license. We're looking for free replacements! Please send contributions at [email protected]. See http://www.freedink.org/doc/sounds/ for more information. Other FreeDink applications --------------------------- DFArc, a graphical front-end run the game and manage D-Mods, was also ported and extended. Get new version 3 at http://www.freedink.org/ . Technical information --------------------- Check the 'doc' directory for technical/developer considerations. --- Copying and distribution of this file, with or without modification, are permitted in any medium without royalty provided the copyright notice and this notice are preserved.
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