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An android image watermark library that supports invisible digital watermarks (steganography). :foggy:

Home Page: http://huangyz.name/AndroidWM/

License: Apache License 2.0

Java 92.11% CMake 1.45% C++ 6.45%

androidwm's Introduction

AndroidWM

Download Build Status Codacy BadgeFOSSA Status wiki progress

A lightweight android image watermark library that supports encrypted watermarks. 中文版本

Download Library

Gradle:

For androidWM supports the invisible digital watermarks (package size: 1Mb):

implementation 'com.huangyz0918:androidwm:0.2.3'

For androidWM-light only supports the visible watermarks (package size: 28Kb):

implementation 'com.huangyz0918:androidwm-light:0.1.2'

Quick Start

Build a Watermark

After downloading the library and adding it into your project, You can create a WatermarkImage or WatermarkText and do some pre-settings with their instance.

    WatermarkText watermarkText = new WatermarkText(inputText)
            .setPositionX(0.5)
            .setPositionY(0.5)
            .setTextColor(Color.WHITE)
            .setTextFont(R.font.champagne)
            .setTextShadow(0.1f, 5, 5, Color.BLUE)
            .setTextAlpha(150)
            .setRotation(30)
            .setTextSize(20);

There are many attributes that can help you to make a customization with a text watermark or an image watermark. You can get more information from the documentation section that follows.

After the preparation is complete, you need a WatermarkBuilder to create a watermark image. You can get an instance from the create method of WatermarkBuilder, and, you need to put a Bitmap or an int Drawable as the background image first.

    WatermarkBuilder
            .create(context, backgroundBitmap)
            .loadWatermarkText(watermarkText) // use .loadWatermarkImage(watermarkImage) to load an image.
            .getWatermark()
            .setToImageView(imageView);

Select the Drawing Mode

You can select normal mode (default) or tile mode in WatermarkBuilder.setTileMode():

    WatermarkBuilder
            .create(this, backgroundBitmap)
            .loadWatermarkText(watermarkText)
            .setTileMode(true) // select different drawing mode.
            .getWatermark()
            .setToImageView(backgroundView);

Boom! the watermark has been drawed now:

Get the Output

You can create both text watermark and image watermark, and load them into your WatermarkBuilder. If you want to get the result bitmap, we also have a .getOutputImage() method for you after getting the watermark:

    Bitmap bitmap = WatermarkBuilder
            .create(this, backgroundBitmap)
            .getWatermark()
            .getOutputImage();

Build Multiple Watermarks

And if you want to add many watermarks at the same time, you can use a List<> to hold your watermarks. You can add the List<> into the background image by .loadWatermarkTexts(watermarkTexts), the same as watermark images:

    WatermarkBuilder
            .create(this, backgroundBitmap)
            .loadWatermarkTexts(watermarkTexts)
            .loadWatermarkImages(watermarkImages)
            .getWatermark();

Ways of Loading Resources

If you want to load a watermark image or a watermark text from a view or resources, you can use those methods:

WatermarkText watermarkText = new WatermarkText(editText); // for a text from EditText.
WatermarkText watermarkText = new WatermarkText(textView); // for a text from TextView.
WatermarkImage watermarkImage = new WatermarkImage(imageView); // for an image from ImageView.
WatermarkImage watermarkImage = new WatermarkImage(this, R.drawable.image); // for an image from Resource.

The background loaded in WatermarkBuilder can be created from resources or ImageView too:

    WatermarkBuilder
            .create(this, backgroundImageView) // .create(this, R.drawable.background)
            .getWatermark()

If you didn't load a watermark ,the default value is as the same as background, nothing will be changed.

Invisible Watermarks (beta)

In this library, we also support the invisible watermark and the detection of them. We can use two ways to build a invisible watermark: the LSB (spatial domain) and the wavelet transform (Frequency domain). All you need to do is to use a boolean (isLSB) to distinguish them. (PS. the watermark in frequency domain is under developing)

You can create a new invisible watermark by the WatermarkBuilder's .setInvisibleWMListener:

     WatermarkBuilder
            .create(this, backgroundBitmap)
            .loadWatermarkImage(watermarkBitmap)
            .setInvisibleWMListener(true, new BuildFinishListener<Bitmap>() {
                @Override
                public void onSuccess(Bitmap object) {
                    if (object != null) {
                       // do something...
                    }
                }

                @Override
                public void onFailure(String message) {
                      // do something...
                }
            });

The first paramter of setInvisibleWMListener is isLSB, if false, the invisible algorithm will change to the frequency domain.

To detect the invisible watermark, you can use WatermarkDetector, you need to put a boolean parameter in .create method, since we have two kinds of invisible watermarks, if isLSB is true, the detector can detect LSB watermarks, if not, the detector can detect the watermarks in the frequency domain.

     WatermarkDetector
            .create(inputBitmap, true)
            .detect(false, new DetectFinishListener() {
                @Override
                public void onSuccess(DetectionReturnValue returnValue) {
                       Bitmap watermarkImage = returnValue.getWatermarkBitmap();
                       String watermarkString = returnValue.getWatermarkString();
                 }

                @Override
                public void onFailure(String message) {
                       // do something...
                }
            });

Here are the Demos for Least Significant Bits (LSB) invisible watermark:

Invisible Text (LSB) Invisible Image (LSB)

For more information, please checkout Wiki, enjoy yourself! 😘

License

   Copyright 2018 Yizheng Huang

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.

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