Comments (1)
Hi Adam,
I've already implemented fog some time ago (I'll push this later). glReadPixels would be a nice thing to have. I understand your concerns about the current license situation and I'll think about changing it to LGPL - just give me some time reading through the license.
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Related Issues (11)
- Screenshots
- dll download?
- 4x4 pixel quads HOT 1
- Implementation of glTexImage2D isn't thread safe HOT 3
- Implement the stencil buffer
- Dropped Fragments
- glClear() must respect the scissor region set by glScissor()
- Weird blending and texturing problems in Serious Sam - The Second Encounter HOT 3
- _ HOT 1
- Source code GPLv2 license version options
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from swgl.