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My solutions for Deitel & Deitel - Java How to Program, 11/e (Early Objects).

Java 100.00%
java javafx swing swing-gui jpa streams-api oriented-object-programming deitel deitel-exercises streams

java-how-to-program-11e's Introduction

Hello! ๐Ÿ‘‹

I'm a Backend and Mobile Developer.

I really enjoy data structure and algorithms, math, physics and challenging things.

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java-how-to-program-11e's Issues

Online PDF

Hello,
I have bought the book two years ago and I cannot reach online resources. Could you share, if is it possible:

  1. chapter 12: JavaFX Graphical User interfaces: part 1
  2. chapter 13: JavaFX GUI: Part 2
  3. chapter 18: Lambdas and streams
  4. chapter 22: Java FX Graphics and multimedia
  5. chapter 23: Concurrency
  6. m appendix: UML 2: additional diagram type
  7. optional of all chapters

Thank you un advance
Rohs

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