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guthscpkeycard's Introduction

[GuthSCP] Keycard

Steam Workshop

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This addon is available on the Workshop here!

Features

  • Containing 7 SWEPs including 6 keycards (levels 1, 2, 3, 4, 5 and Omni) and a Master Card (absolutely useless)
  • Restrict certains areas of your map for specific accreditations
  • Keycard Configurator tool to set levels on buttons across the map
  • Keycards data is automatically loaded on start-up or after a map cleanup
  • Configurable in-game with [GuthSCP] Base (guthscp_menu in your console)
    • Custom Behaviours: dropping keycards with RMB, auto-use highest keycard in inventory
    • Translations texts
    • Sound paths
    • and more..
  • Requires a Sandbox-based gamemode (e.g. Sandbox, DarkRP) for tool use

Commands

  • guthscp_keycards_save (server & client): Save the map data to a file, you must save after setting up accreditations to make the changes persistent
  • guthscp_keycards_load (server & client): Load the map data from a file, not needed since it's already loaded automatically

Extra Add-ons

[GuthSCP] Hacking Device RELOADED by Augaton (previously made by zgredinzyyy)

Known Issues

"I can open an accredidated door without a keycard!"

Some addons ─ which use the PlayerUse hook poorly ─ conflict with my addon. This Piano addon is one of those, enable the work-around Fix 'Playable Piano' conflicting the 'PlayerUse' hook in the Base configuration page (guthscp_menu in your game's console).

Legal Terms

This addon is licensed under Creative Commons Sharealike 3.0 and is based on content of SCP Foundation and SCP:Containment Breach.

If you create something derived from this, please credit me (you can also tell me about what you've done).

Enjoy !

guthscpkeycard's People

Contributors

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guthscpkeycard's Issues

Custom Derma for Config Tool

maybe you could start using PixelUI or XeninUI so the Addons look more "Modern"
(would prefer PixelUI but thats up to you)

Add a configuration variable to toggle the custom holstering system

It would serve as a workaround solution when some servers have their keycards locking the players to switch their weapons due to the holstering system. It could be nice to find the original cause of the problem though. Nonetheless, it is still a good option to have.

Code to change

Not hold Keycard in hand

Have a Config option to just have the Keycard in your "inventory" to use it. So you don't have to pull it out all the time.

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