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C compiler driver to produce tiny DOS .exe and .com executables
This project forked from pts/dosmc
C compiler driver to produce tiny DOS .exe and .com executables
dosmc: C compiler and assembler to produce tiny DOS .exe and .com executables ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ dosmc is a C compiler, assembler, linker and librarian for producing tiny DOS .exe and .com executables for the 8086 (16-bit) architecture. It contains and uses the wcc C compiler in OpenWatcom V2 and also NASM, and it has its own C library (libc) and custom optimizing linker for tiny executable output. Download on Linux and macOS: $ git clone --depth 1 https://github.com/pts/dosmc $ cd dosmc $ ./dosmc --prepare # Download executables, set up Docker image if needed. The --perpare command above also compiles the C library (libc) to dosmc.dir/dosmc.lib from its sources in dosmclib/ . Alternatively, if you don't have Git installed, you can download and extract https://github.com/pts/dosmc/archive/master.zip instead. Usage: $ ./dosmc examples/prog.c # Creates examples/prog.exe . $ ./dosmc -mt examples/prog.c # Creates examples/prog.com . !! To try it, run `dosbox examples' (without the quotes), and within the DOSBox window, run prog.exe or prog.com . The expected output is `ZYfghiHello!' (without the quotes). dosmc is an acronym for Deterministic Optimizing Small Model Compiler, where ``small model'' signifies the 16-bit pointer size and the resulting 64 KiB memory limits (of the executable). The prefix DOS also refers to the target system (MS-DOS and compatible, including DOSBox and FreeDOS). dosmc is a cross-compiler: you can run it on a modern (32-bit or 64-bit) host system to produce 16-bit DOS executables. If you want to write tiny DOS .exe and .com executables in assembly instead, see http://github.com/pts/pts-nasm-fullprog If you want to write tiny Linux i386 executables in C instead, see http://github.com/pts/pts-xtiny dosmc limitations: * Host build system must be Linux i386, Linux amd64 or macOS. On macOS, Docker needs to be installed first. (It's possible to make it work on other Unix systems on which wcc is available.) Porting to Windows (Win32) is underday, proof-of-concept compilation already works. Porting to FreeBSD should be easy (with Linux compatibility `kldload linux'). Porting to DOS (32-bit, with DOS extenders) may work, but we need Perl first: https://perldoc.perl.org/perldos.html , also Perl 5.8.8 has been ported: https://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/distributions/1.2/repos/pkg-html/perl.html . Other host systems are unlikely to work, because OpenWatcom hasn't been ported to them. * It depends on Perl (standard packages only). * It depends on the wcc C compiler in OpenWatcom V2. * Target is DOS 8086 (16-bit) .exe or DOS 8086 (16-bit) .com. * Only 2 memory models are supported: tiny for .com executables (maximum size of code + data + stack is ~63 KiB), and small for .exe executables (maximum size of code is ~64 KiB, maximum size of data + stack is ~64 KiB). * The supplied C library (libc) is a bit limited, it contains functions for unbuffered file I/O (e.g. open(), read(), write(), lseek(), close()), string manipulation (e.g. strcmp()), character classes (e.g. isspace()) and some control (e.g. exit()). It doesn't contain printf() or malloc(). For most additional functionality, inline assembly with DOS calls (int 21h) should be used. * There is no convenient way yet to get the command-line arguments and the environment. * There is no stack overflow detector. * It can't generate debug info. * There is no convenient way to use more than 64 KiB of data, because the C library doesn't have functions which take far pointers. * It doesn't support code longer than 64 KiB. * It doesn't support 32-bit (i386) code or DOS extenders. * It's not possible to run the compilation on DOS yet. To make it happen, the dosmc shell script (and its substantial Perl code for linking) has to be rewritten in C, and the DOS version of wcc.exe from OpenWatcom V2 (uses the DOS extender DOS/4GW) can be used. * malloc() or dynamic memory allocation isn't provided, you have to preallocate global arrays to emulate it. * Dynamic linking (.dll, .so, shared libraries) is not possible. This is an OpenWatcom limitation for DOS targets. dosmc advantages over wcc and owcc in OpenWatcom: * dosmc generates a tiny .exe header, without explicit relocations. * dosmc doesn't add several KiB of C library bloat. * dosmc doesn't align data to word bounary, thus the executable becomes smaller. * dosmc uses the wcc command-line flags to generate small output by default. It's possible to write inline assembly snippets in your C code using #pragma aux (see dosmc.h for examples) and `__asm { ... }'. However, it's not possible to write entire functions in assembly, because there is no syntax for that in the OpenWatcom C language. Alternatively, you can use entire .asm files as sources (see some in the examples/ directory), in either NASM or WASM syntax. Source file formats: * If the extension is .c, then the bundled wcc (OpenWatcom C compiler) is used to create the .obj file (in OMF format). * If the extension is .nasm, then the bundled NASM 0.99.06 is used to create the .obj file. NASM is recommended or WASM for writing assembly code, because of the versatily and the clean syntax. dosmc also provides some convenience macros (e.g. __LINKER_FLAG) and defaults, see how compact examples/helloc.nasm is. (Also compare examples/helloc2.nasm to examples/helloc2w.wasm for compactness.) It's also possible to write your program in assembly only (no .c code), and use dosmc to compile it to .com or .exe, see examples/com0o1.nasm and examples/helloc.nasm for examples. * If the extension is .wasm, then the bundled WASM (OpenWatcom assembler) is used to create the .obj file. Convenience macros are not provided. It's also possible to write your program in assembly only (no .c code), and use dosmc to compile it to .com or .exe, see examples/com0o2.wasm for an example. * If the extension is .asm, then dosmc looks at the first directive in the file and autodetects it as .nasm or .wasm. * If the extension is .obj, then the file is used as is for linking. The file format is DOS OMF .obj. Typical sources of .obj files: output of wcc (e.g. dosmc -c file.c), output of NASM (e.g. dosmc -c file.nasm), output of WASM (e.g. dosmc -c file.wasm), output of other assemblers (e.g. see examples/helloc2a.asm for MASM, TASM and A86; see examples/helloc2l.asm for LZASM). Most modern assemblers (e.g. YASM and FASM) can't create OMF .obj files, thus are incompatible with dosmc. NBASM uses a differnet sytnax, and we didn't managed to make it produce an .obj file, starting from examples/helloc2a.asm. * If the extension is .lib, then the .obj modules stored in the specified static library are used as is for linking. `dosmc -cl' can be used to create a .lib file. .lib files created by other compilers and linkers will probably not work with dosmc. A .lib file is a concatenation of .obj files, with an extra header. Program entry points for dosmc (choose any): * void _start(void) { ... }. Calling exit(0) in the end is optional. Command-line arguments are not parsed or passed. To get the least amount of file size overhead, use _start, use -mt if possible (to generate a .com file), make _start the very first function in the .c file (possibly predeclaring other functions), and have no global variables without initial value (in segment _BSS). * int main(void) { ... }. Return exit code (0 means success). Command-line arguments are not parsed or passed. * int main(int argc, char **argv) { ... }. Return exit code (0 means success). DOS supports a command-line up to 127 bytes (excluding argv[0], the program name). When parsing this, the dosmc C library splits on spaces and tab, ignoring quotes and backslashes. This adds 114 bytes of argv parsing code. If you don't need argc or argv, use _start to make the executable smaller. Global variables without initial value (e.g. `int myvar;') (in segment _BSS) are auto-initialized to 0, stack isn't initialized. What is the minimum executable file size dosmc can produce? * For .com output, the theoretical minimum is 1 byte (`ret' instruction), and dosmc produces it for examples/exit0.c and examples/empty_start.c. * For .exe output, the theoretical minimum is 28 bytes, because DOSBox refuses to load an .exe (without an error message) if it's shorter than 28 bytes. The .exe header is 28 bytes, but the last 4 bytes are not used if there aren't any relocations. The shortest 8086 code to exit (for .exe files) is 5 bytes, so the minimum is 29 bytes, and dosmc produces it for examples/exit0.c, examples/exit42.c and examples/empty_start.c. It's possible to put the 5 bytes of code to the middle of the 28-byte .exe header at the expense of using 317 KiB of conventional memory, but dosmc doesn't waste that much. How much overhead does dosmc add? * For .com output, the overhead can be as low as 0 bytes, see examples/exit0.c, examples/exit42.c, examples/empty_start.c, examples/hello.c . For examples/hello.c, the output .com file is just 26 bytes, 2 bytes more (because of `push dx' and `pop dx') than hand-optimized assembly. * For .exe output, the overhead can be as low as 34 bytes (including the mandatory .exe header of 28 bytes). By some additional code mangling at link time to avoid the `call _start_' and the `ret', the 34 bytes could be decreased to 30 bytes. The .com, .exe, .lib and .bin output files are deterministic (i.e. you get the same output file if you compile the same input files again), but .obj output isn't, because there is a timestamp in .obj files created by wcc (.c source) and WASM (.wasm and maybe .asm source). dosmc has a optimizing linker: if it encouters an .obj file which doesn't define any symbols which are currently undefined, then it skips the entire .obj file. If there are undefined symbols in the end, then it retries the skipped .obj files, until all symbols become defined. dosmc doesn't have a build system (such as GNU Make or CMake), but it's easy use one if you write one in Perl. Just create a file named dosmcdir.pl next to your source files, and run `./dosmc <directory>' to get it invoked with the right $ENV{PATH}, @INC and @ARGV. $ARGV[0] will be the directory name. dosmc has basic support for extension commands written in Perl. Write your extension command as MYCMD.pl, save it to the same directory as dosmc's wcc (preferred) or to the same directory as the dosmc Perl script, and invoke it as `./dosmc MYCMD'. dosmc will sets $ENV{PATH}, @INC, @ARGV properly. If it's inconvenient to save to these directories, then save the Perl script anywhere, and specify the directory name in $ENV{DOSMCEXT}. You can also run some of the tools used by dosmc (such as nasm and wdis) directly as subcommands, e.g. `./dosmc nasm ...'. dosmc uses the same path lookup a for extension commands. The actual filename may have an .exe or .cmd extension on Windows, and an .elf or .sh extension on non-Windows (e.g. Linux or macOS). Notes about maximum memory usage of DOS programs: * 16-bit DOS programs can address up to 1 MiB memory (in real mode, using the segment * 16 + offset formula, where both segment and offset are 16-bit), of which at most 640 KiB is available for programs (the rest is used by DOS device drivers, DOS, BIOS and video). Actually, due to DOS overhead, it's usually 591 KiB ... 635 KiB available on DOS systems (DOSBox typically: 632 KiB, FreeDOS typically: 616 KiB, Windows 95 typically: 591 KiB), and 512 KiB ... 600 KiB available in DOS mode of Windows systems. * dosmc programs, just like other 16-bit DOS programs written in C using the small (.exe) or tiny (.com) memory model can access ~64 KiB of data conveniently. More specifically, tiny for .com executables (maximum size of code + data + stack is ~63 KiB), and small for .exe executables (maximum size of code is ~64 KiB, maximum size of data + stack is ~64 KiB). * It's possible to use far pointers in 16-bit DOS programs to access all the available memory below 1 MiB (i.e. >600 KiB), but that's inconvenient, it doesn't let us create single variables larger than 64 KiB, and doesn't have C library support in dosmc. * 32-bit DOS programs (using DOS extenders, requiring i386 or newer CPU) can access several MiBs of memory. This even works in DOS mode of Windows and in many DOS emulators. OpenWatcom can compile C programs like this (see owcc commands below), but dosmc doesn't support this memory model, so you should use owcc directly. The price is that the .exe executable becomes larger (see below for typical minimum sizes). More specific limits: * DOSBox has a default limit of 16 MiB, which can be increased up to 63 MiB in the config file. * Some DOS extenders and host setups (clean, XMS, VCPI, DPMI) support up to 64 MiB of memory, others support even more, e.g. 2 GiB, 3 GiB or almost 4 GiB. * QEMU supports even more than 4 GiB of memory. FreeDOS 1.2 running in QEMU supports up to 3 GiB of memory. However this 3 GiB is further limited by the DOS extender used. * DOS extender DOS/4GW (`owcc -bdos4g' target) running in FreeDOS 1.2 in QEMU supports up to 64 MiB of memory (of which malloc() can allocate 62 in 1 MiB chunks). The 64 MiB is an official limit, and it's unlikely to be increased. Minimum stripped (`owcc -s') executable size with malloc(), printf(), scanf() seems to be 24 KiB (+260 KiB for dos4gw.exe). * DOS extender WDOSX (`owcc -bdos4g' target, then running WDOSX' stubit.exe on the executable) running in FreeDOS 1.2 in QEMU supports up to 512 MiB of memory (of which malloc() can allocate 510 in 1 MiB chunks). The 512 MiB limit is mentioned in wdosx097/SRC/DOC/README.TXT, and it's unlikely to be increased. Minimum stripped (`owcc -s') executable size with malloc(), printf(), scanf() seems to be 34 KiB. * DOS extender DOS/32A (`owcc -bdos32a' target) running in FreeDOS 1.2 in QEMU supports up to 2 GiB of memory (of which there is ~0.4414% overhead: malloc() can allocate 2039 in 1 MiB chunks). Minimum stripped (`owcc -s') executable size with malloc(), printf(), scanf() seems to be 51 KiB. Function calling convention (ABI): * dosmc uses the Watcom calling convention (__watcall, `wcc -ecw' default) for the 16-bit small model (`wcc -ms'). More details below. * All the rules below were tested manually. * See also https://www.agner.org/optimize/calling_conventions.pdf . * It's possible to use a different calling convention in a per-function basis, these are the predefined calling conventions in Watcom C: void __cdecl myfun_c(void); /* wcc -ecc, symbol _myfun_c */ void __stdcall myfun_d(void); /* wcc -ecd, symbol _myfun_d */ void __fastcall myfun_f(void); /* wcc -ecf, symbol @myfun_f */ void __pascal myfun_p(void); /* wcc -ecp, symbol MYFUN_P */ void __fortran myfun_r(void); /* wcc -ecr, symbol MYFUN_R */ void __syscall myfun_s(void); /* wcc -ecs, symbol myfun_s */ void __watcall myfun_w(void); /* wcc -ecw, default, symbol myfun_w_ */ * It's also possible to define custom calling conventions with a `#pragma aux' declaration. * Only the following case is documented below: each function argument is 8-bit integer, 16-bit integer, 32-bit integer, 16-bit near pointer or 32-bit far pointer; function return value is 8-bit integer, 16-bit integer, 32-bit integer or 16-bit near pointer, there are no varargs. * Return the return value (if not void) in AL for 8-bit result, AX for 16-bit result, and DX:AX for 32-bit result. (For far pointers, DX is the segment. For integers, DX is the higher, more significant half.) * Rules for argument passing: * If there are no arguments, don't pass any. * Otherwise, if there is 1 argument, and it's 32-bit, then pass it in DX:AX. (For far pointers, DX is the segment. For integers, DX is the higher, more significant half.) * Otherwise, if there is 1 argument, then pass it zero-extended in AX. * Otherwise, if the first 2 arguments are 32-bit, then pass the 1st argument in DX:AX, the 2nd argument in CX:BX, and push any remaining arguments to the stack in reverse order (i.e. push the last argument first; for 32-bit arguments, push higher half first; push 8-bit arguments zero-extended to 16 bits). * Otherwise, if the 1st argument is 32-bit, and the 2nd argument is 8-bit or 16-bit, and the 3rd argument is 32-bit, then pass the 1st argument in DX:AX, the 2nd argument zero-extended in BX, and push any remaining arguments to the stack in reverse order. * Otherwise, if the 1st argument is 32-bit, and the 2nd argument is 8-bit or 16-bit, and the 3rd argument is 8-bit or 16-bit, then pass the 1st argument in DX:AX, the 2nd argument zero-extended in BX, the 3rd argument zero-extended in CX, and push any remaining arguments to the stack in reverse order. * Otherwise, if the 2nd argument is 32-bit, and the 3rd argument is 8-bit or 16-bit, then pass the 1st argument zero-extended in AX, the 2nd argument in CX:BX, the 3rd argument zero-extended in DX, and push any remaining arguments to the stack in reverse order. * Otherwise, if the 2nd argument is 32-bit, then pass the 1st argument zero-extended in AX, the 2nd argument in CX:BX, and push any remaining arguments to the stack in reverse order. (DX is not used for argument passing.) (TODO(pts): Is this really correct?) * Otherwise, pass the first 2, 3 or 4 arguments (as many as possible) zero-extended in AX, then DX, then BX, then CX, and push any remaining arguments to the stack in reverse order. * Upon return, the callee must remove (pop) arguments from the stack. (For that, the `ret NN' instruction is practical, where NN is 2 times the number of 16-bit words pushed to the stack.) * The callee must preserve registers CS, DS, SS, SI, DI, BP. * The callee must preserve registers BX, CX, DX, except those which were used for argument passing. * The function may use registers AX, ES and the arithmetic FLAGS as scratch, no need to preserve them (but AX or AL may be used as return value), and for DF (direction flag) must be set to 0 (e.g. instruction `cld') before each function call (if changed by the caller before), and before returning. Creating binary files with dosmc: * Binary files may contain code and data, and can be of any format, without specific support by dosmc. Typical binary files are boot sector images, master boot record images, DOS .sys device drivers, filesystem images. * With dosmc, a binary file must be built from a single assembly source file (.wasm or .nasm). (Building binary files from C sources is not supported.) * dosmc doesn't add any header bytes, just the bytes corresponding to explicit code (assembly instructions) and data (db, dw, dd etc.) will be added. * To create a binary file, use `dosmc -mb' or `dosmc -bt=bin'. * From a .nasm source, the binary file is built with `nasm -f bin'. By default, `bits 32' and `cpu 8086' are active, but you can change it in the .nasm source file as many times as needed. You can also use `org ...' to specify the memory base address for offset calculations. The default is `org 0'. Typical hello-world.nasm in 16-bit mode: org 1234h ; Optional. dec ax ; db 'H' db 'ello, World!', 13, 10 Typical hello-world.nasm in 32-bit mode: org 1234h ; Optional. bits 32 cpu 386 dec eax ; db 'H' db 'ello, World!', 13, 10 * From a .wasm source, the binary file is first built with `wasm', and then it is linked to a binary file by the dosmc internal linker (like a .com file, but with `org 0' by default). The default is `-ms -0' (`.model small', `.8086' and .code with use16), but you can change it to `-mf -3' (`.model flat', .386' and .code with use32) by specifying `.model flat' at the beginning of the .wasm (or .asm) source file. You can also use `org ...' after `.code' to specify the memory base address for offset calculations. The default is `org 0'. Typical hello-world.wasm in 16-bit mode: .code org 1234h ; Optional. dec ax ; db 'H' db 'ello, World!', 13, 10 end Typical hello-world.wasm in 32-bit mode: .model flat .code org 1234h ; Optional. dec eax ; db 'H' db 'ello, World!', 13, 10 end __END__
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