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escape-camp's Issues

โœจ Start the escape game

  • Use Server Sent Events to notify every connected client of game events
  • Subscribe to game events
  • Detect the fourth teams added event to trigger the game

โœจ Add a team to the game

  • Limit to 4 teams
  • Avoid team with same name
  • A team is associated to a game and has an unique identifier
  • Return created or error

๐Ÿ›๐Ÿ’š Random failure on feature test for game started automatically

It seems that the last event is not always the GameStarted event after the enrollment of the 4th contestant.

In aggregate, we should always pass in the concatWith method in this case. The return of the enrollContestant method should be a Flux of two events : ContestantEnrolled and GameStarted.

Maybe, the problem can be in the enrollContestant of the Game controller, the use of the last method.

I've never been able to reproduce the problem locally...

It has also never occurred before the upgrade of dependencies...

๐Ÿ”ง Configure the riddles solution

Before the game, we need to :

  • Update the application.yml to configure the number of riddles to solve
  • Add solutions as environment variables to Clever Cloud configuration

This way, we don't commit solutions and avoid cheating ๐Ÿ˜‰

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