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View Code? Open in Web Editor NEWKKND extreme remake based on original exe decompilation
KKND extreme remake based on original exe decompilation
Unit pathing is really bugged at the moment
In game main menu using ESC key should return us to previous screen, currently this is not working.
Sometimes left mouse selection (drag) is buggy and you cannot select units.
Saving and loading not working, so it reuquires fixing and refactorig in a way we can support different file formats
There is problem with two Survivors new missions:
DISTRESS SIGNAL - mission failed as start
THE INFILTRATOR - exception thrown
AI is not clever enough - for example in "Kaos mode" one ally is always collecting units and not attacking or defending itself.
Hi,
I wonder which are the platforms you plan to support for OpenKKND. It will be nice to have a Linux version of it.
find no releases tabs, can publish an available release.
In main menu (New Game) hovering over Evolved faction image triggers start of first Evolved mission. Campaign should only start on mouse click not on mouse hover.
Right mouse drag is not working, it should scroll screen (map) in direction of cursor.
After Outpost upgrade (Survivors) map button is not shown.
When exiting level following exception is being thrown "Unhandled exception thrown: write access violation."
Pathing is currently wacky and requires fixing
Unit sounds (selection, commands, ...) and building sounds (completed, reasearching, ...) are not always played.
Changing SFX volume inside ingame menu (Options) sometime causes exception.
Creating and recalling unit groups (CTRL+ 1...9) is currently not working.
When idling in main menu, eventually 00405B80 script_credits_or_custom_mission_briefing_loop script fires and causes unhandled exception
Minimap is missing terrain details and it is not clickable (cannot instantly move to clicked area on minimap).
AI is not clever enough - for example in "Kaos mode" one ally is always collecting units and not attacking or defending itself.
When playing for example Kaos mode map (3 vs 3), memory usage at start is around 160 MB and it starts to constantly grow. After 10 min of gameplay is around 500 MB. Need to investigate and fix possible memory leak.
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