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3.0 2.0 1.0 17.09 MB

A react-three-fiber (r3f) application built with Vite.

License: Apache License 2.0

JavaScript 2.30% HTML 1.94% CSS 9.44% TypeScript 70.03% Makefile 16.29%
docker docker-compose dockerfile kubernetes react react-three react-three-drei react-three-fiber react-three-postprocessing threejs

vite-app's Introduction

vite-app
CI

A 3D landing page built with Typescript, Vite, react-three-fiber (r3f) and Blender.

TypeScript Vite React Emotion Blender

Example

Landing page

Requirements

  • make1 with:
    • node and pnpm installed locally2 or,
    • docker and compose plugin installed locally3 or,
    • kubectl with a KUBECONFIG file configured to a running cluster45.

Usage

Use Make to streamline local development for this project (like a task-runner with straightforward rules). Launch project locally via node with pnpm (1), docker with compose plugin (2), or kubectl with a configured Kubernetes cluster (3). Note that these rules are tailored for local use and aren't intended for production scenarios. For example:

make node.all
make docker.all

Node usage

Simple application lifecycle management with these rules:

  • node.all: Installs dependencies, builds the project, and starts it.
  • node.install: Install project dependencies using pnpm.
  • node.dev: Start the project in development mode using pnpm.
  • node.build: Build the project.
  • node.start: Start the project in preview mode.

Docker usage

Multi-service and flexible application lifecycle management with docker compose using these rules:

  • docker.all: Build images, pull the latest versions, and start containers.
  • docker.clean: Stop containers, remove images, and clean up volumes.
  • docker.build: Build compose images.
  • docker.pull: Pull the latest image for a specific service.
  • docker.up: Start compose containers in detached mode.
  • docker.down: Stop compose containers for a specific service.
  • docker.down.images: Stop containers and remove associated images.
  • docker.down.volumes: Stop containers and delete volumes.
  • docker.ps: List containers for a specific service in JSON format.
  • docker.top: Display running processes of a specific container.
  • docker.events: Stream Docker events for a specific service in JSON format.
  • docker.logs: Stream logs for containers or a specific service.
  • docker.exec: Execute a command inside a specific container. Require SVC, CMD values.
  • docker.cp.from: Copy files from a container to the host. Require SVC, SRC, DST values.
  • docker.cp.to: Copy files from the host to a container. Require SVC, SRC, DST values.

Docker rules can optionally take a SVC parameter to use command on a specific service.

Kubernetes usage

Manage and monitor Kubernetes resources using Kustomize with these rules:

  • k8s.apply: Apply Kubernetes resources defined in deploy/.
  • k8s.delete: Delete Kubernetes resources defined in deploy/.
  • k8s.get: Retrieve and display Kubernetes resources from deploy/.
  • k8s.describe: Describe Kubernetes resources from deploy/.
  • k8s.logs: Stream logs from Kubernetes resources in deploy/.

Repository

Repository contains javascript/typescript, static assets and configuration resources for a Vite application.

Vite uses a static HTML file as entrypoint (/index.html) and loads modules in javascript or typescript format. In development mode, Vite starts a node server to watch change in /src directory and provide hot-reload functionality. In production mode, there are two steps. At first, you need to use Vite to build your application into static content in a /dist directory. Then you serve it with an express-like server (or any node-compatible environment) on a dedicated server or through any static content delivery service like Netlify, Cloudflare, Vercel, etc...

Static resources in /dist directory are bundled, minified and optimized Javascript assets built by a typescript-compiler from source code containing typescript-react components. Typescript adds a strong-typing system which improves drastically code completion and error detection from a developer perspective. Components are written with React because even if, nowadays, "vanilla" javascript has built-in high-level functionalities, React became a lot like node itself: it is not only used for the reason that it provides great benefits but rather than it has a rich and strong ecosystem. Various node libraries offers built-in integration for react and numerous libraries are even built-on react hooks or JSX functionalities. JSX (or TSX for typescript) is the format used in react ecosystem to write HTML templates.

Styles are directly written in components thanks to Emotion "css-in-js" engine (except for those generated by create-vite template). It integrates flawlessly with existing css-component libraries like Tailwindcss. You could use react-ui-component libraries such as Mantine (or more opinionated MaterialUI) to import ready-to-use components for layouts, form inputs, theming (dark, light, others), notification system... Mantine components are fully customizable through Emotion API. Global CSS directives should be avoided to ensure maintainability (!important directives notably).

For 3D integration, three.js is a very known library in javascript ecosystem. It provides a wrapper on WebGL to create scenes, cameras, meshes in web canvas. Nevertheless it is still complex to design performant 3D interfaces with a "simple" library. You should use react-three-fiber ecosystem as a framework to build such a system. It provides react components with out-of-the-box functionalities through libraries such as @react-three/fiber, @react-three/drei (++), @react-three/a11y or @react-three/postprocessing. Thus it leverages react hydration capabilities to provide dynamic, flexible and very efficient interfaces.

Use node/pnpm to start and use project locally. You could like to use docker compose to integrate other services with a Vite application, manage multiple applications or to build a micro-service architecture. However micro-service architecture depends on complex interconnectivity between components of an ecosystem, thus requires intensive proxying or a service-mesh based architecture. Kubernetes helps to leverage this kind of architecture.

/ repository root

  • Configuration related to repository or application lifecycle lies on repository root:
    • repository configuration (/.gitignore, /.gitattributes),
    • application lifecycle management (/Makefile, /Dockerfile.{dev,prod}, /docker-compose.yaml),
    • application configuration (/package.json, /tsconfig*.json, /vite.config.ts and /.eslintrc.cjs),
    • application entrypoint (/index.html).

/src directory

  • Contains application source code in *.tsx format,
    • application code entrypoint (root react element) in /src/main.tsx,
    • application main component (app component) in /src/App.tsx,
    • application components in /src/components/**/*.tsx (such as @react-three/gltfjsx components6),
    • internal static assets in /src/assets/**/* (such as *.svg and *.glb 3D models).

/public directory

  • Contains public static assets, i.e. statically served to users (contrarly to /src/assets/ directory, only accessible internally).
    • application favicon (/public/palm-tree-icon.png).

/dist directory

  • Contains static resources to serve application content in production,
    • HTML and public resources in /dist/**/*,
    • javascript and internal assets in /dist/assets/**/*.

/.github/ directory

  • Contains Github Actions workflows to build and push application image on registry (here, ghcr.io) on push/tags events,
    • pipeline in /.github/workflows/ci.yaml (based on Docker public actions).

/deploy directory

  • Contains Kubernetes YAML manifests to deploy application in production,
    • application manifests are stored in the same repository as the source code,
    • infrastructure manifests live on their own repository-ies,
  • Contains sample Kubernetes resources for a deployment,
    • a clusterIP service,
    • a secured ingress serving one host,
    • a deployment for a pod with one container based on image hosted on private registry.

Guides

Run application with node and pnpm

Node is an execution environment for javascript code and pnpm is a modern package manager for npm packages.

  1. Install node for your os-family from nodesources:
  • Debian based
curl -fsSL https://deb.nodesource.com/setup_lts.x | sudo -E bash - &&\
sudo apt-get install -y nodejs
  • Redhat based
curl -fsSL https://rpm.nodesource.com/setup_lts.x | sudo bash -
  1. Install pnpm package manager globally with npm:
npm i -g pnpm
  1. Install application dependencies locally:
pnpm i
  1. Run application in development mode (with hot-reloading functionality):
pnpm dev

Install a local Kubernetes cluster with k3d

K3d is a wrapper around K3s Kubernetes distribution to run a Kubernetes cluster with Docker containers rather than virtual machines. K3s is a lightweight, flexible and ready-to-use distribution to create Kubernetes nodes. It offers ability to run schedulable server nodes or agent nodes, thus allowing setup from single-node cluster to high-availability cluster through a various range of scenarios. It has multiple pre-installed components as an internal core-dns server, a traefik reverse-proxy, a local-path storage provider and a metrics server, which can all be disabled on installation. K3d runs each K3s nodes and each internal load balancers services as a container, providing a very straightforward local developement or automated testing environment.

  1. Install k3d with bash script from rancher's repository:
curl -fsSL https://raw.githubusercontent.com/k3d-io/k3d/main/install.sh | bash
  1. Create a cluster7 with 3 servers nodes and 2 agents nodes (optional) with k3d cli:
k3d cluster create my-cluster --servers 3 --agents 2 -p "8080:80@loadbalancer" -p "8443:443@loadbalancer"
  1. Verify that nodes are up and running:
kubectl get nodes
  1. Build a container image based on Dockerfile.prod and tag it with your username:
docker build -t gmarcha/vite-app:latest -t gmarcha/vite-app:0.0.1 -f Dockerfile.prod .
  1. Then update container image name and tag in /deploy/deployment.yaml (or build your image tag based on used tag) and remove image pull secrets configuration.

  2. Update host value from gmarcha.com to vite.localhost in ingress ressource into /deploy/ingress.yaml (or redirect existing domain to localhost) and remove tls-related configuration.

  3. Apply Kubernetes manifests in /deploy directory with kustomize:

kubectl apply -k deploy/
  1. Monitor pod status with kubectl and wait its readiness:
kubectl get pod -k deploy/
  1. Then access application with curl or directly in browser at http://vite.localhost:8080

  2. Delete Kubernetes resources contained in manifests in /deploy directory with kustomize again:

kubectl delete -k deploy/
  1. Delete k3d cluster:
k3d cluster delete my-cluster

Create JSX or TSX components from GLTF models using @react-three/gltfjsx

  1. Download free 3D models in GLTF/GLB format or export/convert models from blender.

  2. Use npx command with a docker container if node is not installed locally (optional):

echo "alias npx='docker run -it --rm ${PWD}:/app -w /app node npx'" | tee -a ~/.bashrc > /dev/null
  1. Use gltfjsx command with npx to convert from glb file to jsx file (with shadow projection):
npx gltfjsx -s model.glb
  1. Or use gltfjsx command to convert from glb file to tsx file:
npx gltfjsx -st model.glb

Toolchain

Programming Languages: Typescript/Javascript

Typescript is a superset of JavaScript that introduces static typing (so code completion), enhancing code reliability and maintainability. Code quality is highly improved, reducing runtime errors. Typescript sources are compiled into Javascript code. Javascript remains the core scripting language for web development, powering interactive web applications.

Build Tool: Vite

Vite is a modern build tool and development server designed to optimize frontend development workflows. It's particularly well-suited for building simple single-page applications quickly with a strong emphasize on fast development. Moreover Vite is non-opinionated about what component library you are using: it works out-of-the-box with Vue, React, Preact, Svelte and more! It also works with both typescript and javascript. It can use SWC rust-based compiler for typescript-react projects.

Javascript Library: React

React is a widely adopted Javascript library for creating interactive user interfaces. It employs a component-based architecture, allowing developers to build and to shape UI with reusable components efficiently. React is particularly optimized to hydrate components based on data change, handled through built-in or custom hooks. In my opinion, JSX/TSX templating system is more developer friendly than a pure templating system such as Svelte/Vue, which has non-trivial caveats in complex situations. It has a vast ecosystem ranging from a wide range of frameworks (Next.js, Remix, Blitz) with various design standard to a plenty of react-ui-component libraries (MaterialUI, Mantine, ChakraUI) with different integration methods.


Javascript 3D Library: Three.js

Three.js is a popular Javascript library simplifying 3D graphics and animations in web browsers. It allows to create simple objects based on WebGL features. Those objects are scenes, meshes, cameras, lights, physics and effects for example. Nowadays you can even use it to create advanced graphics based on ray-casting, to import 3D models into web application or to render VR environment. Three still has a difficult learning curve and is very complex to implement clean data changes and user interactions.

React 3D Library: React-Three-Fiber (r3f)

React-Three-Fiber leverages the power of React and Three.js, providing a declarative approach to integrating 3D graphics into React applications. It allows to write three objects in a JSX or TSX fashion, thus allowing users to create complex scenes tightly integrated with react-components lifecycle. Additionally react-three project supplies plenty of libraries to handle various use-cases: @react-three/fiber for basic hooks and components, @react-three/drei for advanced components, @react-three/a11y for accesibility and interactivity, @react-three/postprocessing for astonishing and dead-simple render effects, @react-three/gltfjsx to convert 3D model from *.glb to *.{j,t}sx components, @react-three/xr to handle VR/AR events, and a lot more...

3D Modeling Software: Blender

Blender is a versatile open-source 3D creation suite suitable for a wide range of tasks, including modeling, animating, rendering, and more. It can be harnessed to model complex 3D scenes with sculpting, texture shading, or even geometry-nodes based tools. Then it has the capability to export 3D models, materials and animation sequences in a specific format to a future integration in a web, desktop or game application. It can also be utilized to render content directly in Blender tool suite and export images, animated content, videos.


Build Automation: Make

Make is a versatile build automation tool employing "Makefiles" to define tasks and dependencies. It helps streamline project workflows and build processes. Although more modern build tools exists, Make serves as a very lightweight task-runners to bootstrap projects or "glue" tasks in a local environment. It replaces json-scripts in language-agnostic environment.

Containerization: Docker

Docker is a widely-used platform for creating, deploying, and managing containers. Containers provide a consistent and isolated environment for applications, ensuring that they run reliably across various environments. This is particularly useful for flexible local development practices (in comparison to development in virtual machines).

Container Orchestration: Kubernetes

Kubernetes is an open-source container orchestration platform that automates the deployment and management of containerized applications with a declarative approach. It enables efficient management of computing resources, simplifies tasks such as load balancing/scaling/rollouts, enhances observability and supports multi-cloud architectures. Such requirements are handled with cloud-native service mesh (Istio, Linkerd) and multi-cluster control planes (Karmada, Kubesphere) for example. For managing Kubernetes application, there are Kustomize and Helm. Kustomize offers ability to merge custom patches with existing Kubernetes manifests, thus providing a lightweight overlay configuration system. It also avoids the need to fork repository when deploying application based on non-owned manifests. On the other hand, Helm is the Kubernetes package manager. It allows to package various Kubernetes resources under a chart, easing application deployment and customization with Go templating system. ArtifactHub is a Kubernetes package registry to register Helm repositories or distribute Helm charts and other Kubernetes resources.

Roadmap

  • Add animation to *.glb 3D models.
  • Migrate from vite to nextjs.

Author

@gmarcha

License

License

Footnotes

  1. sudo apt install make, sudo dnf install make, or building from source for non-managed distros.

  2. follow instructions depending on your os-family, then install pnpm globally with node default package manager, npm: npm -g i pnpm.

  3. follow instructions for server (and not desktop) version depending on your distribution, then follow post-install instructions.

  4. install kubectl, install k3d to run a local cluster with docker (configure k3d).

  5. replace .spec.template.spec.containers.[0].image by your own image name and tag in /deploy/deployment.yaml (be careful to create secret containing credentials - username, password - for private registry).

  6. use npx gltfjsx -ts <model.glb> to create TSX component (with shadows) from gltf model.

  7. k3s server nodes are schedulable by default (see documentation) and k3s support single-node server cluster (be careful, k3s doesn't support adding servers to single-node setup).

vite-app's People

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