Comments (2)
I managed to resolve this issue by replacing
keys b
to
keys ~b
from glvis.
If you are loading different mesh and/or solution files before each screenshot, you don't need the command keys b
.
In the tutorial we use the same mesh and vector solution (which defines a backward displacement), so we use keys b
to change what state between the no-backward-displacement and full-backward-displacement we draw, see the key b
description in section "2D vector data" in https://github.com/GLVis/glvis/blob/master/README.md.
That said, there is still probably some issue with the keys not being fully processed in the script as intended and we probably need to track it down and resolve it.
from glvis.
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from glvis.