Programutvikling 2017 semesteroppgave
Oppgavebeskrivelsen er i desc
-mappen.
Shorten colors method.
Make the grid show up on the canvas.
Should do the following:
Adjustable speed through the "Time between ticks"-slider
When you click on colorPicker a new window pop up.
Unit tests with JUnit for everything!
Dependent of #26
Fixes #60
Simple string concatenation in Java is NOT a good idea, really.
Class "grid" needs a a loop to clean up grid creation.
Change grid to loop
Add Scanner which takes x- and y-axis input via console.
Dependent of #26
Should just be a container for patterns. Should have an iterable (array) containing all patterns. Patterns might have to be subclasses.
Integrate the prototype with the JavaFX setup.
Currently used for Eminem
What it says on the tin.
Encapsulate the active game grid in a box.
Usage;
-only export box, not entire board when exportinfile
-only run mextGeneration inside of acive area, efficiency
Cells being revived should inherit the RGB-wise average color of its "parents" (its 3 parents, in Conway's rules). This, of course, requires each cell to have a color to begin with.
Den første obligatoriske oppgaven i dette faget omhandler planlegging og opprettelse av
programmeringsmiljø for GoL implementasjon. Innleveringen skal inneholde følgende:
Merk at de tre første elementene er en del av semesteroppgaven (se under) og er ikke en del av
obligatorisk oppgave 1. De er av praktiske årsaker inkludert i denne listen slik at dere ikke trenger å
sende inn to innleveringer. Alle filer skal pakkes inn i en zip fil og leveres på Fronter
What the title says. Each cell object has its own color.
Screw groovy!
Set up travis with initial minimal configuration
tasks.xml
as well as gradle files need to be ignored by git.
And then back again on stopping.
Needed @test
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Some thing interesting about visualization, use data art
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Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.