esp32FOTA library for Arduino
Purpose
A simple library to add support for Over-The-Air (OTA) updates to your project.
Features
- Web update (requires web server)
- Batch firmware sync
- Force firmware update issues 8
- https support [#26][i26] ( Thanks to @fbambusi )
- Multi firmware update record
- Stream update (e.g. MQTT or other)
- Checking for update via bin headers issue 15
How it works
This library tries to access a JSON file hosted on a webserver, and reviews it to decide if a newer firmware has been published, if so it will download it and install it.
There are a few things that need to be in place for an update to work.
- A webserver with the firmware information in a JSON file
- Firmware version
- Firmware type
- Firmware bin
Usage
Hosted JSON
This is hosted by a webserver and contains information about the latest firmware
{
"type": "esp32-fota-http",
"version": 2,
"host": "192.168.0.100",
"port": 80,
"bin": "/fota/esp32-fota-http-2.bin"
}
Firmware types
Types are used to compare with the current loaded firmware, this is used to make sure that when loaded, the device will still do the intended job.
As an example, a device used as a data logger should ony be updated with new versions of the data logger.
examples
- TTGO-T8-ESP32-Logger
- TTGO-T8-ESP32-Temp
- TTGO-T8-ESP32-Relay
Debug
Messages depends of build level. If you pass -D CORE_DEBUG_LEVEL=3 to build flags, it enable the messages
Sketch
In this example a version 1 of 'esp32-fota-http' is in use, it would be updated when using the JSON example.
#include <esp32fota.h>
#include <WiFi.h>
const char *ssid = "";
const char *password = "";
esp32FOTA esp32FOTA("esp32-fota-http", 1);
void setup()
{
esp32FOTA.checkURL = "http://server/fota/fota.json";
Serial.begin(115200);
setup_wifi();
}
void setup_wifi()
{
delay(10);
Serial.print("Connecting to ");
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED)
{
delay(500);
Serial.print(".");
}
}
void loop()
{
bool updatedNeeded = esp32FOTA.execHTTPcheck();
if (updatedNeeded)
{
esp32FOTA.execOTA();
}
delay(2000);
}