An unfinished Pac-Man clone created in Rust and SFML. In the progress of being made while learning Rust.
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License: MIT License
An unfinished Pac-Man clone created in Rust and SFML.
License: MIT License
Currently it is hard coded where the player and level objects are on the spritesheet. This should be changed to use a JSON or YAML file.
The way sprites are loaded should be changed so that Player and Level only know about their sprite(s), and have no knowledge of the spritesheet class. The spritesheet class should be changed to instead just generate sprites for the Player and Level, by setting it from main().
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