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george_mario's Introduction

Software Studio 2021 Spring Assignment 2

108000103

george mario

https://mario-2542a.web.app/

Basic Components

Component Score Y/N
Membership Mechanism 10% Y
Complete Game Process 5% Y
Basic Rules 45% Y
Animations 10% Y
Sound Effects 10% Y
UI 10% Y

Website Detail Description

Membership Mechanism

signup & login

firebase data

Complete Game Process

Start menu
Level select
Game view

Bonus: rule box

a rule button with animation to see the rule of this game

Basic: World map

level1

level 2

Basic: Player

move by z and x,jump by k

Basic: Enemies

goomba,flower,and turtle

Basic: Question Blocks

coinbox,manycoinbox,invisible lifebox

Animations

mario jump,run,idle,dead
bigmario jump,run,idle,dead
turtleidle,turtlehitten,turtlespin
flower,goombaidle,goombahitten

Sound Effects

level1 bgm,level2 bgm,underground bgm
mario jump effect,die effect,gameover effect
coint effect,turn big effect,turn normal effect,
enemy hitten effect,break effect

UI

after login,going to level select,user can see his/her online record last time,only when user finish the level or gameover will the game data be pushed online
in the game,it'll have a 300s timer

Bonus: pipline & undergroud scene

use pipline to go underground

Bonus: pause function

in game,press esc to call pause menu,use arrow key ,press enter can continue or quit the game

Bonus: big mode

mario turn big when getting the turn-big mushroom
,can break normal brick and get extra point,if being hitten,it'll turn back to normal mode,and have a period of invincible time

Bonus: extra animation

background animation
show little score
break effect
coin
flag

Bonus: save point

after reach the middle point,flag will turn right,if dead again,
mario can restart from this point

Bonus: final score count

calculate point with animation

Bonus: notification

when sign up or log in will show notification
about current state

george_mario's People

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