geniikw / drawline Goto Github PK
View Code? Open in Web Editor NEWdraw line in unity3d
License: MIT License
draw line in unity3d
License: MIT License
1stly, thanks for sharing this.
I've spent most of today, trying to get this to work.
The current setup works when points are added to the uilineMesh before playing the game, but modifications to the uiline.points during game-play do not show up in the game.
however, if you end play, and make any change at all, e.g. clicking the RayCast target, then the transforms show up in the editor and the lines show up in the game.
This would have been perfect for me as I need to draw some Bezier lines in game
Tried a few things, can't get lines to render in Unity 2017.1p4 for any example scene.
Using the latest commit (8270597).
너무 옛날에 구현 위주로 구현한 덕분에 프로젝트가 엉망이다.
최신패턴에 맞춰서 새로 작성할 필요가 있을 것 같기도 하다.
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