Create custom items and skulls for your server! Each item can be customized to fit whatever you need. Special options for colors are provided using ServerUtils.
- The only required dependency is ServerUtils, which is a library plugin for all of my plugins.
- Any item inside any .yml in the plugins/CustomItems and all sub folders will be loaded. This allows you to easily organize all of your custom items.
- Items can either be a Material from the vanilla game or any custom skull texture
- All commands require the permission
customitems.admin
/citems help
Opens the help menu/citems give <player> <item-id> [amount]
Give a custom item to a player/citems list
Opens a GUI with all items for convenience/citems reload
Reloads the plugin and all custom items
stopPlacementMessage:
The message to send to players when they try to place a custom item. Nothing will send if the message is emptystopCustomItemCrafting:
Stops all items from being used in crafting recipesdropExtraItems:
If items given with/citems give
should drop if the player has a full inventory
- To list any item, they must be inside the
items:
field in any .yml file - The following image shows how to make both types of items
- The initial item identifier,
test_item
andtest_skull
are set as a unique identifier to the item undercustom_item_id
in the item's NBT data displayName:
This is the name of the itemmaterial:
This is the material of the item. This can be omitted if the item is a skulllore:
A list of lines to add to the lore. Empty single quotes''
can be used to create a blank lineisEnchanted:
If set to true, the item will have an enchant glint applied to it. Glints do not show up on skulls, so it can be omitted for skullsisSkull:
If set to true, the item will look to theskullLink
field for its skull link. If this field is omitted, the item will default it to falseskullLink:
The link the item will parse to get the skull's texture. I use https://minecraft-heads.com/ and use the link fromOther -> Minecraft-URL
allowPlacement:
If true, this item can be placedcustomModelData:
The custom model data for resource packsuses:
The number of uses this item has (Used in the API, leave blank unless you know what you are doing)
- If an item looks wrong, then something likely went wrong internally. Check the console for a description of the error
- Even in different files, items cannot have the same item id. This error will stop all duplicate occurrences from loading
- Clicking items in the
/citems list
menu will put one in your inventory