Coder Social home page Coder Social logo

gatekeeper1122 / status-monitor-overlay Goto Github PK

View Code? Open in Web Editor NEW

This project forked from masagrator/status-monitor-overlay

0.0 0.0 0.0 1004 KB

Monitor many stats of Nintendo Switch hardware

License: GNU General Public License v2.0

Makefile 21.84% C++ 78.16%

status-monitor-overlay's Introduction

Status Monitor Overlay

Monitor Your hardware in real time!

This is an overlay homebrew dedicated to Nintendo Switch. You need to have installed Tesla environment to use it.

Tool contains three modes to choose, each one is explained here.

You can exit from selected mode by pressing and holding Left Stick + Right Stick. To exit from main menu press B.

If it's not working in dock, you need to first start Status Monitor, then put Nintendo Switch to dock.

What is currently supported:

  • CPU Usage for each core (Cores #0-#2 are used by apps/games, Core #3 is used by OS, background processes and also Tesla overlays)
  • GPU Load
  • CPU, GPU & RAM actual frequency
  • Used RAM categorized to: (not supported by FWs <5.0.0)
    • Total
    • Application
    • Applet
    • System
    • System Unsafe
  • SoC, PCB & Skin temperatures (Skin temperature not supported by FWs <5.0.0)
  • Fan Rotation Level
  • PFPS and FPS (with help of NX-FPS, more info in repo. Not installing it results in not showing FPS counters on overlay)

Planned:

  • Add Graph mode

Requirements:

  • From 0.4.1 you need Tesla Menu >=1.0.2

Thanks to:

  • RetroNX channel for helping with coding stuff
  • SunTheCourier for sys-clk-Overlay from which I learned how to make my own Tesla homebrew
  • Herbaciarz for providing screenshots from HDMI Grabber

FAQ:

Q: This homebrew has any impact on games?

A: Negligible, you won't see any difference. Almost everything is done on Core #3, other cores usage is below 0.001%.

Troubleshooting:

Q: Game sometimes hangs when using Status Monitor Overlay. Why?

A: This is because of dmnt:cht nature. Some games don't like that it's peaking constantly at its memory and they stuck. This happens only if you are using NX-FPS plugin. Solution is to just close Status Monitor Overlay (you don't need to close Tesla Menu) and wait few seconds until game will resume.

status-monitor-overlay's People

Contributors

masagrator avatar hookedbehemoth avatar pixeltester avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.