Comments (2)
Hey, I know it doesn't work, I'm still working on it as hard as possible, but till now don't use the entity system because it's not even ready for 20%
from fusion.
Instead of drawimage = self.image_fe.open_image(window, image, x, y, width, height)
use drawimage = self.image_fe.open_image(window, image_path, x, y, width, height)
in Entity.image
.
from fusion.
Related Issues (13)
- Idea how to implement if on button is clicked (UI button) HOT 1
- RGBA Alpha doesn't work properly - bug HOT 8
- Entity gravity throws TypeException
- Redundant files and debugfiles directories HOT 1
- PR and Issue Templates HOT 7
- Automated testing HOT 2
- implementation of sending text through screen readers. HOT 11
- Need to make it not possible to close window w/o killing process HOT 6
- Textures covered up by transparent textures on top HOT 5
- Textures not clearing properly HOT 2
- Fusion Engine 4.2 gives error upon key press detection HOT 1
- Ruff implementation HOT 2
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from fusion.