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View Code? Open in Web Editor NEWGBA M4A Player
GBA M4A Player
Certain instruments need their frequncy adjusted on scale with the mixer frequency, compared to what the original game's engine was using
This will need another repo, but support a format of the soundtrack being ripped to a binary (similar to SDAT)
Audio needs to be re-balanced. CGB especially seems loud with some synths and quiet with the noise channel. The "anti-aliasing" of the noise seems to be incorrect
Search for the song table if one isn't provided. Also try to get relavent info, like the sound engines sample rate, for correctly pitching instruments
Reverb appears to be affected by mixer rate.
Optionally, reverb should also be stereo
Implement the synths for Camelot games
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