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License: GNU Affero General Public License v3.0
Botsome should respond to multiple emotes in one message.
Add an issue template to make it easier for testers to report issues. :wokesome:
We should modify the docker-gen setup so that it outputs a config file which is mounted to both containers.
Modify Botsome so it updates its clients upon receiving a SIGHUP and remove ASP.NET altogether.
This should make the program significantly lighter.
I know this is possible because nginx-proxy does something similar. The idea is to watch for containers that have a certain label, and then dynamically read its bot token from its envvars (the envvar with the bot token could be the value of another label) and connect to Discord using that token. When the bot container goes offline, it disconnects from Discord.
This eliminates repeated configuration, reduces overhead, and vastly simplifies the addition of new bots to a Botsome network.
Guild admins should be able to say: "botsome disable" and then the bots will no longer respond to botsome emotes.
Maybe also set the emote per-guild.
I had an item with a probability of 0.001 and an OnlyInServers list with one server. This item has activated 4 times in servers where it was not supposed to activate. When I raise the probability for testing, it does not activate.
I have disabled this item globally until I find out what the problem is
Botsome does not respond to messages that contain more than emotes, it should respond to all messages with a botsome in it..
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