Related Issues (20)
- Custom Skills Tab not showing "die", "modifiers", or "result".
- processSpellCheck should allow custom skills to specify a casting mode if they use spell like features
- Find a way to override Initiative rolled from the Combat Tracker so special functionality can work consistently
- Bug - Item Piles
- Dice so Nice - Fleeting luck, disapproval, and lost spell messages do not wait for 3d dice to finish rolling HOT 1
- Tooltip pass on sheets
- Target PC Luck alters Monsters' Critical Hit (as Core Rulebook page 385) HOT 1
- Automation for Saving Throws, Initiative, Luck score calculations and other suggestions
- Move table/compendium settings into their own dialog
- Fix enabling skill tab on Zero-level sheets HOT 1
- Divine Aid Disapproval Bug HOT 2
- Rework and unify the flow for using weapons, items, and spells. HOT 5
- Rename the default option for pack/table settings to 'Automatic' to avoid confusion
- Verify spell check macro works for specific spells
- Remove debug info from actor sheet config HOT 1
- Increase availability of "Import from Purple Sorcerer" to create actor permission HOT 1
- Custom skills don't add modifiers HOT 1
- Update Infravision wiki page HOT 2
- Fleeting Luck Button Doesn't appear on load
- Monster Import Failing to account for multiple attacks
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