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animatica's Issues

Loading game freezes my pc completely

I have tried both with and without using this mod and when i do load the game with this mod it either freezes my pc up completely making me forcefully shut it down (its already done it 3 times) or it makes the game stop responding while it loading into the game and even if it loads it makes the game or switching resourcepacks super laggy. Ive tested this with me just running minecraft as well as having 6GB of ram allocated to minecraft and i still get the same results. Ive tested this for 1.17.1 fabric so idk if it does the same thing for 1.18.1 fabric

Here is a list of all my mods if that helps (excluding Animatica)... https://imgur.com/a/AsvkWbx

This is just a question

On modrinth you say you don't do "custom guis" and that no mod does it, what do you mean custom, like the buttons move?

Mcmeta animations and Anim animations should be in sync but are not

In optifine's implementation of Amin, if two files have the same number of frames and are the same.

In my pack, I made an axolotl that cycles through all the possible axolotl textures. This is reflected in the bucket texture as well.

The first picture is an axolotl with animatica (ignore the model issues) while the second is the same pack but with optifine
image
image

asking

Hello, I'm asking you to make a version for 1.20.2 fabric or quilt on Modrinth, thank you very much!

Animating Enchantment Glint

I have a resourcepack that adds a custom animation for the enchantment_glint.
It worked on 1.19.1 just fine but seems to be broken since 1.19.4 but I couldn't find any change log or similar explaining why this is.
My resourcepack simply contains a glint.png and a glint.properties under assets->minecraft->optifine->anim and the glint texture to replace.

# Custom animation
from=./glint.png
to=textures/misc/enchanted_item_glint.png
x=0
y=0
w=16
h=16
duration=8
interpolate=true

Memory usage exception

English
my english is not good,if there are any mistake.I apologize

Reproduce

download https://www.curseforge.com/minecraft/texture-packs/cute-mob-models-resource-pack
install Animatica mod in minecraft
make the resourcepack to enable

Except

The resourcepack will be load normal

In Fact

the memory will increase crazily ! Until I use the task manager to shutdown it.

Other Information

os:windows10
memory size:16g
log :https://pastebin.com/Y4ugHG9K
miecraft version:1.18.2
mod version:0..5
resourcepack version:1.1[1.18.1~1.18.2]

Chinese

复现

下载材质包:https://www.curseforge.com/minecraft/texture-packs/cute-mob-models-resource-pack
安装 Animatica mod 在 minecraft 中
启用材质包

期望

这个材质包会正常的加载成功

实际

内存使用量暴涨,直到我用任务管理器去关闭

其他信息

os:windows10
memory size:16g
log :https://pastebin.com/Y4ugHG9K
miecraft version:1.18.2
mod version:0..5
resourcepack version:1.1[1.18.1~1.18.2]

Compat?

Does this work with Fresh Animations resource pack? And will there b e any issues if I use fabric CTM mod?

Animation sequence incorrect

I'm making a resource pack that has animated netherite armor and it seems like the animation sequence isn't what it should be. The properties file is as follows:

from=./netherite_layer_1.png
to=textures/models/armor/netherite_layer_1.png
x=0
y=0
w=64
h=32
interpolate=false
tile.0=0
duration.0=40

tile.1=1
duration.1=150

tile.2=2
duration.2=90

tile.3=3
duration.3=90

tile.4=4
duration.4=150

tile.5=5
duration.5=40

tile.6=4
duration.6=150

tile.7=3
duration.7=90

tile.8=2
duration.8=90

tile.9=1
duration.9=150

(the texture is 64x192 so 6 different frames)

But the animation in games seems to go in this order instead:
frame 5 (tile.5) > frame 4 (tile.4 or tile.6) > frame 3 (tile.3 or tile.7) > frame 2 (tile.2 or tile.8) > frame 1 (tile.1 or tile.9) > frame 0(tile.0)

Not sure if I am misunderstanding or doing something wrong or if this is a bug

Update to 1.20(.1)

There was no response in the discord. Is an update to 1.20(.1) planned?

Performance issue when using high resolution resource packs

I have identified a performance issue while using Animatica in conjunction with the Hyper Realistic Sky resource pack, which contains high-resolution textures. Upon profiling, I noticed that a significant amount of time is being spent on blending and copying operations.

One possible solution I can think of is caching the interpolated frames(NativeImage) so they can be reused rather than recalculating the interpolation, considering that animations always utilize the same set of textures.

Recipe book bugged when using Animated RGB Gui

Minecraft version: 1.19.3
I'm using the latest version of Animated RGB Gui and the recipe book animation is broken, it just shows a black rectangle. It does the same on every gui that has the recipe book icon, inventory included.
It works fine with Optifine on Forge.

2023-03-13_11 50 33

Optifine custom GUI

I created a mod called OptiGUI, which adds support for OptiFine custom GUIs in Fabric. It uses the Optifine format so no converter is needed.

It is fully compatible with Animatica as of opekope2/OptiGUI@b174ec0, thanks for this awesome mod.

Please consider mentioning it in README.

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