fortheusers / hb-appstore Goto Github PK
View Code? Open in Web Editor NEWHomebrew App Store - GUI for downloading/managing homebrew apps
Home Page: https://hb-app.store
License: GNU General Public License v3.0
Homebrew App Store - GUI for downloading/managing homebrew apps
Home Page: https://hb-app.store
License: GNU General Public License v3.0
Is your feature request related to a problem? Please describe.
No
Describe the solution you'd like
Please add the possibility to add custom source (like GDrive, DropBox, etc).
Example: I add a .nro file on GDrive, I add the GDrive link on HB AppStore and it easily install the nro
Platform:
Nintendo Switch - WiiU
Package:
Which app or package on the Store is giving you trouble?
Describe the problem
A clear and concise description of what the problem is.
Platform:
Is this for the Switch, Wii U, or both versions?
I downloaded the devkitPro devkitpro-pacman.deb
and installed it with dpkg -i devkitpro-pacman.deb
.
ubuntu@ubuntu:/opt/devkitpro/pacman/bin$ sudo ./pacman -S wut-linux wiiu-sdl2 devkitPPC wiiu-libromfs wiiu-sdl2_gfx wiiu-sdl2_image wiiu-sdl2_ttf wiiu-sdl2_mixer ppc-zlib ppc-bzip2 ppc-freetype ppc-libpng ppc-mpg123 wiiu-curl-headers ppc-pkg-config wiiu-pkg-config
error: target not found: wut-linux
error: target not found: wiiu-sdl2
warning: devkitPPC-r35-1 is up to date -- reinstalling
error: target not found: wiiu-libromfs
error: target not found: wiiu-sdl2_gfx
error: target not found: wiiu-sdl2_image
error: target not found: wiiu-sdl2_ttf
error: target not found: wiiu-sdl2_mixer
error: target not found: wiiu-curl-headers
warning: wiiu-pkg-config-0.28-2 is up to date -- reinstalling
Is your feature request related to a problem? Please describe.
I'm always frustrated when there is afix in the nightlies of retroarch and i have to manually install them.
Describe the solution you'd like
The option to opt-in to the latest nightly build
Platform:
For the Switch
Controller does not work properly when I go into hb app store please help 9.0.0 I am on
I am having problems building SDL 1.2 with the files I hunted down, mainly from the original author under a different name I would assume. But when I try to build the program, I ended up with this error:
https://pastebin.com/S58sujNb
I am trying to compile the app store and get always the error
/opt/devkitpro/libnx/include/switch/services/audren.h: In function 'constexpr size_t audrenGetOutputParamSize(const AudioRendererConfig*)':
/opt/devkitpro/libnx/include/switch/services/audren.h:318:1: error: body of 'constexpr' function 'constexpr size_t audrenGetOutputParamSize(const AudioRendererConfig*)' not a return-statement
I am new with libnx 🙈
This screen should be thanking a lot more people about more specific things, so this issue is to track making that view scrollable and adding a small blurb about why people are being credited as well as possibly buttons/links out where to find them around the Internet.
For example, downloading Pynx's zip from the server works, but when it tries to install it takes about 3-5 minutes on the switch to extract all of the files to the SD card.
I don't think that this is a limitation of the switch, something in the zip extraction / manifest parsing code may be at fault. Pynx is also the only app that seems to have such a dramatic slowdown (it has 1417 files to extract to different folders).
This issue is twofold:
For (2), the number of lines in the manifest file can be counted to get the total number of files, and then the progress bar can be updated using the callback in a similar fashion to how downloading does it.
EDIT: HCL-switch also has this issue, it has 658 files
Some users are reporting crashing while downloading "large-ish" packages, like Retroarch (20MB). I haven't been able to reproduce it at that scale, but I do crash trying to download DDLC (200MB).
Both issues might stem from the fact that while downloading, everything is written to RAM and only writes to disk after the download is done, causing out of memory errors if there isn't enough free memory available (which may change from setup to setup, such as which cfw, system version, or the way the app store is launched (NSP or otherwise)).
It would be nice to workaround this in a way that doesn't make us have to wait for SD card I/O (which tends to be slow-ish). Potentially detecting free memory available in the curl write callback, and if it's running low, write everything so far to disk and free memory before continuing.
downlaoded it and put it in to the right folders.
wiiu - apps - appstore
i put it at the root of the sd card.
when i enter homebrew it shows like its there, but when i enter it, gives me 2 sec of black screen and then just goes back to the hb menu
If a user already has a package installed (like they already have /hbmenu.nro
on their switch, or /switch/someotherapp.nro
), then it's possible to guess whether or not the package is installed based on the presence and contents of that file.
This could be done by populating the info.jsons for each package with a hint_file
path and a hint_file_hash
field. If the hint file exists, but doesn't match the known hash, then it can be presented as "update available"
This wouldn't catch every case, but should be more useful for the user than ignoring potentially installed packages altogether
get now has support for searching-- this functionality should be reflected in the UI.
Checkpoint has a nice keyboard for switch and is also GPLv3, which may be a good candidate.
I'd like for there to be a way to schedule package installs and get a list of installed packages and their version over either a usb or network api on the Switch so that third-party apps can ensure consistent compatible installations, this would enable other tools to automate package updates, configure presets, etc.
When opening the details for an app that is outdated, HBAS shows "(A) Update)" and "(B) Cancel", but nothing to remove it. Removing an outdated app should be an option.
Tested on Wii U version launched from HBL.
I started the homebrew channel 1.4 via Browser and opened the Homebrew Appstore and tried to download Mocha CFW SD by dimok. A white bar, comes up and starts filling up with blue, after the bar is completely filled it throws me back to the Homebrew Appstore
Please help
I was wondering if there is a Wii version of the HB App Store in the works, or if it in the pipeline at all. It would be nice to have something that could replace the archaic Homebrew Browser
(or even the Open Shop Channel project that is based on it).
I'm asking because I'm a moderator on r/WiiHacks, and if one is released we can help feature it to get the news out about it.
WiiMote support for Wii U was in earlier versions of app store so why it isn't there now?
the old "console" GUI has a lot less moving parts than the new GUI and would make for a nice recovery mode. Currently this code is completely separate in the console
directory, but should be integrated to run when holding a certain key sequence, or a crash is detected.
We can detect crash animal crossing style, by writing a file when the app launches and removing it when the app exits. If this file already exists at launch (meaning wasn't cleaned up properly), we can display a recovery prompt a la mr. resetti.
This recovery mode might also want to include an even lower-check before the GUI even initializes that directly downloads an appstore binary from a URL, just in case even the GUI is borked.
There should be a way to manage the repos.json
file from within the GUI, including editing existing repos, adding new ones, and adjusting the order/prority.
Related issues:
#11 - search GUI (for keyboard)
fortheusers/libget#7 - proper merging of multiple remotes
Should display Installing.... then Extracting... with a second progress bar
Can be done in a similar way to how the curl callback is set, with a change in libget
There are a few occasions now where hb-appstore consults libget's store of manifests files to go through the files and perform some checks. It would be better if libget had something like a Manifest object and a way to retrieve a list of all files, with a certain status, matching a certain regex.
One instance of this is theme installing, where we need to fetch all paths of `.nxtheme files from the installed manifest.
Please, update the app with FW 9.0 compatibility so we can use the buttons of the controller.
Many thanks for the appstore. I read the documentation of appstore and libget several times, but where do I find repos.json to include my own repo?
This has been going for some months: before that I used to see non-zero download counts when I selected a package I wanted to download. But now for every homebrew app, the download count shown is zero
Describe the bug
when i try to load up homebrew with it in the apps folder, it doesnt show up.
Platform:
Wii U
To Reproduce
What I have done was,
i made a folder name "appstore" in the apps folder of the sd card.
i put all of the files into the folder.
and i put my sd card in
and then i loaded homebrew, and it wasnt there please fix this!
Hey, whenever I try to install and app it says its installing but it never installs and still shows the download icon and never shows up in a homebrew launcher. Does anyone know why this is happening? My write lock is not enabled on my sd card
Upon initiating a download for a package, the download/extraction progress status and bar should appear in a bar along the bottom, and allow the store to continue to be used to queue up more packages to be added to the bottom bar. Would also need #24 to be done properly (should display 1/2 Downloading, 2/2 Extracting)
If you spam the "Adjust Sort" button (on any platform– PC, Switch, or Wii U) it will eventually crash.
It stops at the following line with a segfault: https://github.com/vgmoose/hb-appstore/blob/master/gui/Element.cpp#L20 (at x=0)
In the debugger, this->elements[x]
is not NULL (so it makes sense that it makes it through the above if
condition, and probably isn't a race condition), but it still appears to be erroring when trying to invoke process
.
It's also worth noting that every time the "Adjust Sort" button is pressed, about 0.2 MB of memory leaks, so some other assumption when sorting is probably also bugged.
Not sure what happened but it seems the switchbru.com as a whole got parked by GoDaddy. Hope it isn't offline forever?
In Utils.cpp, on Switch targets, libcurl isn't able to be used. This results in slower, unreliable http download code.
Are you able to install this like Hombrew Menu? If no what is the proper way to install this? Or can you point me in the right direction. And what firmware is this compatible with? Thanks in advance.
If a button is held for too long after pushing it, it will fire more than once. I tried to swap this out for a keyup event, but the same problem continues. On the PC version it can be resolved by setting the event.key.keysym.sym
to another symbol but that doesn't work on Switch.
It could also have to do with the SDL1.2 port, and might be resolved when transitioning to SDL2
The initial load takes a while because it has to fetch all icon/banner images for every app, and as more apps are added to the store this load becomes slower and slower.
Some possible solutions:
As of 2.0, it does re-use the http socket, which has helped a bit, but it's still too slow for the first load
Describe the bug
HB Appstore crashes when downloading homebrew
Platform:
Nintendo Switch
Latest AMS & Hekate
EmuMMC
To Reproduce
1.Use FW 9.0.1 EmuMMC
2.Use Latest AMS & Hekate
3.Launch HB Appstore via Applet mode(I don't have any games on system to launch other way)
4.Attempt to download a homebrew(In my case NXThemes)
AMS Error: 2168-0002(0x4a8)
While offline, the progress bar just never loads on the loading screen. Ideally this would display a message instructing the user to connect to the internet.
Additionally. if it disconnects while at the app listing screen, the Download button just dismisses the popup. A similar check should be placed there.
Describe the bug
As described in the release notes for the latest version of atmosphere, all homebrew has to be recompiled with the latest version of Libnx to run on 9.0.0.
Currently only the touchscreen works for inputs, all controllers fail to do anything else.
Platform:
Switch
To Reproduce
Use on firmware 9.0.0
Bug Description:
When I go to Hb store I get this https://pasteboard.co/IMcI7h8.jpg
Platform:
Switch
To Reproduce
I installed atmosphere normally and installed homebrew normally and when i goto launch I get close to the and i get Error conde:2168-0002 (0x4a8)
When loading the appstore-nx on switch 5.0.2 (AppStore 1.0.0). It gets stuck on the loading.
Deleting the tmp directory made the appstore work again, but before I backed-up the offending cache.
Please find the backup here:
https://ufile.io/neck6
Hopefully you can use this to re-create the issue.
I've also been having issues downloading/booting apps on the appstore, where the app fails to boot. But when when I download via the website on Chrome and unpack manually to the device the app works.
Perhaps it might be my dodgy SD card too.
Is your feature request related to a problem? Please describe.
When launching HB Appstore it does not scan the directory or sdcard to see if there's any pre-existing homebrew apps, like if you download a HB bundle such as Kosmos etc.
Describe the solution you'd like
A clear and concise description of what you want to happen. --- when you launch HB Appstore it should scan the director for any pre-existing homebrew applications
Platform:
Is this for the Switch, Wii U, or both versions? Both I guess...
when I download and install apps and then try to open them I will be returned to the hb launcher instead of the chosen application.
Wii U version (5.5.4 EU)
For the Switch NRO: The issue I am having is that sometimes updates for apps such as Atmosphere and Retroarch take too long to be reported. I will wait a couple days after a new release of Atmosphere, and see that the Homebrew Apps Store has yet to report on it... so I will update manually. Then after another couple days, the Homebrew App Store will tell me that I need to update it even though I am at the current version.
The most frustrating example I have is the most recent. Retroach was updated to 1.8.6. Then it was updated to 1.8.7. Even after 1.8.7 had been released for a few days, there was no change in the HB App store. So I went ahead and updated manually. So, when I open the app store, now it tells me that I need to update to 1.8.6 when I am already sitting on 1.8.7. The idea of updating would be so useful through the App Store if it weren't so counterproductive. I have to remember what versions I have and check it off manually, and as much as I would like to have an App like this, it seems like it is more work keeping track of what it falls short in doing.
On PC and Wii U, the +/start/enter button can be used to exit the app, but on switch this is ignored, as if the button never fires. It could be a misalignment between the SDL2 gamepad controls between Switch and Wii U.
If it's really just the start button behavior is different, maybe it should be moved to a different button
My controllers and touchscreen work fine, but they stop working when I am in the Appstore. The only thing I can do is press A to download the default selected item, or hit the Home button. Please help!
Some packages seem to crash upon install--
For me, hbmenu, fruity, and libtransistor-examples seemed to all crash after the downloading screen. On a second run, appstore thinks they're installed but the .nros are nowhere to be found on my system.
When compiled for PC, even with the -DNOCURL flag, this crash does not occur. This leads me to believe that it has to do with the existing structure on the SD card.
Here is a link to a video i made for your appstore great job!! not really sure where else to share it.
https://youtu.be/W220zzL6Rb4
Package:
atmosphere 0.10.5
Describe the problem
I have 0.10.4 installed in SD card (no emuMMC). I install 0.10.5 via appstore. failed to reboot.
Platform:
Switch 9.1
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