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foow's Projects

vulkanlearn icon vulkanlearn

Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc

wabt icon wabt

The WebAssembly Binary Toolkit

walk icon walk

A Windows GUI toolkit for the Go Programming Language

wasm-bindgen icon wasm-bindgen

Facilitating high-level interactions between Wasm modules and JavaScript

webgl-workshop icon webgl-workshop

:mortar_board: The sequel to shader-school: Learn the WebGL API

webglobe icon webglobe

基于HTML5原生WebGL实现的轻量级Google Earth三维地图引擎

webgpu-native-examples icon webgpu-native-examples

Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.

webrtc icon webrtc

A reference gradle project that let you explore WebRTC Android in Android Studio.

wepy icon wepy

小程序组件化开发框架

wgpu icon wgpu

Native WebGPU implementation based on gfx-hal

wgpu-on-android icon wgpu-on-android

Trying to get wgpu working on Android for https://sotrh.github.io/learn-wgpu

winit icon winit

Window handling library in pure Rust

workflow icon workflow

C++ Parallel Computing and Asynchronous Networking Engine

wrld.js icon wrld.js

A JavaScript API for beautiful 3D maps

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