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megamocapvr-unrealengine's Introduction

MegaMocapVR is a project for Unreal Engine used to drive humanoid character animation live in editor using steamvr hardware. This motion can be used in take recorder for the creation of cinematics/animations or be used in streaming for VTuber applications.

Mega Mocap VR is the proud recipient of an Epic MegaGrant!

EpicMegaGrantsBadge

Check out our 2022 sizzle reel! YouTubeVideo

Quick Start Video Complete set-up guide using Unreal Engine 5 done using early access: the process still applies to UE 5.0. Just replace the words 'VRMocap' with 'MMVR' and you should be good to go! YouTubeVideo

Documentation https://github.com/Megasteakman/MegaMocapVR/wiki

If you use vive controller or mixed reality controllers, try importing the 'Input_IndexViveMixedReality.ini' inputs into your Project Settings/Input.

Watch a film we made with an earlier, broken version of VR Mocap here: (I fixed the neck thing, I swear) YouTubeVideo https://youtu.be/5zBVOZJkO1g

Thanks so much, and I hope this project helps you create awesome streams and animations. I want this tool to be free for everyone to use, so if you add any features that might benefit others or fix any workflow painpoints I would love to incorporate those changes into the core of VRMocap!

https://ko-fi.com/megasteakman

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