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org.openmw.openmw's Issues

Obsolete runtime?

Hello,
When installing the package from Flathub, I get the following:

Required runtime for org.openmw.OpenMW/x86_64/stable (runtime/org.kde.Platform/x86_64/5.14) found in remote flathub
Do you want to install it? [Y/n]: 
Info: org.freedesktop.Platform.GL.default//19.08 is end-of-life, with reason:
   The Freedesktop SDK 19.08 runtime is no longer supported as of September 1, 2021. Please ask your application developer to migrate to a supported version

The runtime might need to be updated if possible.

Needs a screenshot

Build failure

Noticed build failure - seems to be validating some screenshots linked in an XML file org.openmw.OpenMW.appdata.xml.

builddir/files/share/appdata/org.openmw.OpenMW.appdata.xml: FAILED:
• url-not-found : failed to download (HTTP 404: Not Found) [https://old-wiki.openmw.org/images/b/b2/Openmw_0.11.1_launcher_1.png]
• url-not-found : failed to download (HTTP 404: Not Found) [http://old-wiki.openmw.org/images/a/a3/0.40_Screenshot-Balmora_3.png]
• url-not-found : failed to download (HTTP 404: Not Found) [https://old-wiki.openmw.org/images/f/f1/Screenshot_mournhold_plaza_0.35.png]
• url-not-found : failed to download (HTTP 404: Not Found) [https://old-wiki.openmw.org/images/5/5b/Screenshot_Vivec_seen_from_Ebonheart_0.35.png]

I think they are located at:

https://wiki.openmw.org/images/Openmw_0.11.1_launcher_1.png
https://wiki.openmw.org/images/0.40_Screenshot-Balmora_3.png
https://wiki.openmw.org/images/Screenshot_mournhold_plaza_0.35.png
https://wiki.openmw.org/images/Screenshot_Vivec_seen_from_Ebonheart_0.35.png

openmw-essimporter not included

Hi!

I wanted to convert an old morrowind save to openmw format, and needed openmw-essimporter. I couldn't find it in the flatpak. Is it possible to include it in the future?

Use OpenMW/osg instead of openscenegraph/OpenSceneGraph

The build instructions for OpenMW say

OpenSceneGraph
It is recommended to use the OpenMW/osg fork of OpenSceneGraph. 
OpenMW still works with "vanilla" OpenSceneGraph, but may run at slightly lower frame rate.

Is there a reason this build isn't using that instead?

url: https://github.com/OpenMW/osg/archive/refs/tags/OpenSceneGraph-3.6.5.tar.gz
sha256: 0bc42b60584a8b3bafdec65d401dad3fbca4b398cd715550647608c3d9343f43

Using runtime-version 5.15, boost from https://boostorg.jfrog.io/artifactory/main/release/1.72.0/source/boost_1_72_0.tar.gz, and the OpwnMW/osg I got this to build and run locally in flatpak really well.

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