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cl-demo's Introduction

OpenCL particle demo

Particles being updated on the GPU using OpenCL.

Particle simulation Particle simulation

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cl-demo's People

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cl-demo's Issues

Build system errors

Issue:
The current build system (cmake) has a lot of issues and complications on windows.

Solution:
Create specific projects for cmake incompatible or annoying platforms (eg. separate .vcxproj for windows and .xcodeproj for mac)

No cross-platform support

Issue:
As of now only OS X is supported because of the way OpenCL's context sharing is set up.

CGLContextObj kCGLContext = CGLGetCurrentContext();
CGLShareGroupObj kCGLShareGroup = CGLGetShareGroup(kCGLContext);

cl_context_properties prop[] = {
  CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE,
  (cl_context_properties)kCGLShareGroup,
  0
};

Solution
Switching to a more cross-platform friendly solution or doing setup per platform via OS macros (_WIN32, __APPLE__, etc.) would be optimal.

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